Hey All,
I have tried to find a fix for this here and on Minecraft forums, but haven't found anything. Am I the first person to actually try creating a model that extends past 1 block?
I decided to render one of my items that's a block and a half high as a block instead of a custom render to give my players more texturing options, since that works in 1.8 and you can specify models to be up to a block larger than the block itself.
However, when you break the block, the part of the model that sticks out past the block shows random textures instead of an actual break texture. Is there a fix for this, or a workaround I can use where I can tell it not to use a break texture for this block or to use one I specify?