I have a few questions. First, here is a link to a GitHub repo with all my files on it.
https://github.com/ParadoxicalGames/RealismMod
I'm working on the Fire Pit Block (com.paradoxicalsw.realismmod.blocks.FirepitBlock.java)
Crafting recipes are in (com.paradoxicalsw.realismmod.Recipes.java)
.jsons for rendering are in /assets/realismmod/
First, I am trying to create a crafting recipe that utilizes charcoal. I think I understand that charcoal is a sort of sub-item to coal?
I know coal can be accessed with Items.coal, how would I access charcoal?
Second, I'm trying to create a custom block that is smaller than the normal blocks. Where a normal blocks bounds are 0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F, mine is 0.1F, 0.0F, 0.1F, 0.0F, 0.3F, 0.9F.
How would I go about texturing that block properly?
I would also like the block to burn the player when stepped on and also emit fire/smoke particles from the center similar to the furnace when on.
After doing these things I would like the block to be able to be right clicked and opened and function like a furnace.
Thanks ahead of time!