So, I'm basically making my own variant of an XP Orb, but no matter what I try, I can't get the value from the Orb, and therefore can't set the proper texture per Orb.
Here's the Entity file:
I'm at such a loss of what to do.
I've added System.outs over various places, and the only place that zero's out the value completely is the "getTextureByValue" part
If needed, here's the render file:
And the dropEvent File (a mess):
Please help me, I'm almost ripping my hair out