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OlivBEL

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    Belgium
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  1. Thank you for you help. I have the result I wanted by creating a new entity that extends EntityZombie and uses the vanilla RenderZombie. Just had to override some methods after that. @Abastro: setVelocity did not work because it was moving the mob, but thanks anyway!
  2. Hello all! I would like to spawn an entity (a zombie in this case) and on client side make him play the animation as if he was walking but without that he moves. Like if he was on a conveyor belt. Is there a way to only show the animation without any movement? or should I make him move and replace him every time? Thanks for you replies.
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