Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

FloeyGh

Members
  • Joined

  • Last visited

  1. Not Work D:
  2. [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: The following texture errors were found. [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN atomicswitch [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: domain atomicswitch is missing 8 textures [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: domain atomicswitch is missing a resource manager - it is probably a side-effect of automatic texture processing [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain atomicswitch are: [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/ItemLavaAgg.png [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/ItemAtomicstone.png [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/ItemClockDay.png [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/ItemAtomicEssence.png [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/ItemTorchStaff.png [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: textures/blocks/BlockAtomiccus.png [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/ItemClockNight.png [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/ItemWaterAgg.png [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain atomicswitch [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [00:42:36] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
  3. http://imgur.com/qGoNXcv,J45JA1f#0 and http://imgur.com/qGoNXcv,J45JA1f#1
  4. Hello Minecraft is not charging my textures Please Help me I use Forge 1395
  5. How then ?
  6. public class IWorldGen implements IWorldGenerator { @Override public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) { int xMin = chunkX << 4; int zMin = chunkZ << 4; int startX = xMin- random.nextInt(; int startZ = zMin - random.nextInt(; int tries = random.nextInt(2); for (int i = 0; i < tries; i++) { int x = startX + random.nextInt( - random.nextInt(; int z = startZ + random.nextInt( - random.nextInt(; int y = world.getHeightValue(x, z); if ((world.isAirBlock(x, y, z) || (world.getBlock(x, y, z) == Blocks.snow)) && Registry.blockSharpStone.canBlockStay(world, x, y, z)) { if (random.nextInt(50) > 1) continue; world.setBlock(x, y, z, Registry.blockSharpStone, 0, 0); } } } } is it ok ?
  7. public class IWorldGen implements IWorldGenerator { @Override public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) { int xMin = chunkX << 4; int zMin = chunkZ << 4; int startX = xMin + random.nextInt(16); int startZ = zMin + random.nextInt(16); int tries = random.nextInt(2); for (int i = 0; i < tries; i++) { int x = startX + random.nextInt( - random.nextInt(; int z = startZ + random.nextInt( - random.nextInt(; int y = world.getHeightValue(x, z); if ((world.isAirBlock(x, y, z) || (world.getBlock(x, y, z) == Blocks.snow)) && Registry.blockSharpStone.canBlockStay(world, x, y, z)) { if (random.nextInt(50) > 1) continue; world.setBlock(x, y, z, Registry.blockSharpStone, 0, 0); } } } } For the code? 0.0
  8. Why ? D:
  9. Can't they just give me the right code? pls
  10. package com.Floey.Core; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenerator; import java.util.Random; public class IWorldGen extends WorldGenerator { @Override public boolean generate(World world, Random Random, int BlockX, int BlockY, int BlockZ) { for (int l = 0; l < 10; ++l) { int x = BlockX + Random.nextInt( - Random.nextInt(; int y = BlockY + Random.nextInt(4) - Random.nextInt(4); int z = BlockZ + Random.nextInt( - Random.nextInt(; if (world.isAirBlock(x, y, z)) { int l1 = 1 + Random.nextInt(Random.nextInt(1) + 1); for (int i2 = 0; i2 < l1; ++i2) { if (Registry.blockSharpStone.canBlockStay(world, x, y + i2, z)) { world.setBlock(x, y + i2, z, Registry.blockSharpStone, 0, 2); } } } } return true; } } but now
  11. no Idea

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.