So I was just playing on my server, then I wanted to re-log, so i left. When i tried to join the server back it kicked me out and said "Disconnected from server". Then I checked my console, and it said this.
[16:05:42] [server thread/INFO]: Omgkennydiedx_x joined the game
[16:05:48] [Netty IO #6/ERROR] [FML]: NetworkDispatcher exception
java.lang.IllegalArgumentException: Payload may not be larger than 2097050 bytes
at net.minecraft.network.play.server.S3FPacketCustomPayload.<init>(S3FPacketCustomPayload.java:33) ~[gr.class:?]
at cpw.mods.fml.common.network.internal.FMLProxyPacket.toS3FPacket(FMLProxyPacket.java:125) ~[FMLProxyPacket.class:?]
at cpw.mods.fml.common.network.handshake.NetworkDispatcher.write(NetworkDispatcher.java:419) ~[NetworkDispatcher.class:?]
at io.netty.channel.DefaultChannelHandlerContext.invokeWrite(DefaultChannelHandlerContext.java:644) ~[DefaultChannelHandlerContext.class:?]
at io.netty.channel.DefaultChannelHandlerContext.write(DefaultChannelHandlerContext.java:698) ~[DefaultChannelHandlerContext.class:?]
at io.netty.channel.DefaultChannelHandlerContext.writeAndFlush(DefaultChannelHandlerContext.java:688) ~[DefaultChannelHandlerContext.class:?]
at io.netty.channel.DefaultChannelHandlerContext.writeAndFlush(DefaultChannelHandlerContext.java:717) ~[DefaultChannelHandlerContext.class:?]
at io.netty.channel.DefaultChannelPipeline.writeAndFlush(DefaultChannelPipeline.java:893) ~[DefaultChannelPipeline.class:?]
at io.netty.channel.AbstractChannel.writeAndFlush(AbstractChannel.java:239) ~[AbstractChannel.class:?]
at net.minecraft.network.NetworkManager$1.run(NetworkManager.java:174) [ek.class:?]
at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:354) [singleThreadEventExecutor.class:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:348) [NioEventLoop.class:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) [singleThreadEventExecutor$2.class:?]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_31]
[16:05:48] [server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5513ms behind, skipping 110 tick(s)
[16:05:48] [server thread/INFO] [OpenMods]: openmods.network.targets.SelectMultiplePlayers.listDispatchers(SelectMultiplePlayers.java:29): Trying to send message to disconnected player GCEntityPlayerMP['Omgkennydiedx_x'/11391, l='Modded Survival', x=2187.32, y=37.96, z=526.01]
[16:05:48] [server thread/INFO]: Omgkennydiedx_x lost connection: TranslatableComponent{key='disconnect.genericReason', args=[internal Exception: java.lang.IllegalArgumentException: Payload may not be larger than 2097050 bytes], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}
[16:05:48] [server thread/INFO]: Omgkennydiedx_x left the game
I tried rebooting the server, quiting my launcher, and going back in, deleting config files, redownloading my mod pack. Nothing helps, Please help me.