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[1.12.2, Botania addon] I'm making an addon to re-add the Ring of the Aesir, and need to change a method in Botania itself.
That's the Odin ring, you're right that it was very easy to recreate. The hard part is the Thor ring, which increases the range of the Terra Shatterer- the increase takes place in ItemTerraPick::breakOtherBlock, not in the code for the Thor Ring class. You can look at the code on github, Botania is open source.
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[1.12.2, Botania addon] I'm making an addon to re-add the Ring of the Aesir, and need to change a method in Botania itself.
He can't without re-adding the item altogether, and you know how stubborn Vazkii can be...
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[1.12.2, Botania addon] I'm making an addon to re-add the Ring of the Aesir, and need to change a method in Botania itself.
When the ring was removed, the methods "is<god>Ring(stack)" for each ring obviously stopped returning true for an Aesir Ring ItemStack. How can I change that back? With the Odin ring I'm fine, and I haven't tried the Loki ring yet, but the Terra Shatterer code relies on "getThorRing(player)" which relies on "isThorRing(stack)". Do I need to learn how to use ASM, and use that to change the Botania files? Or is there another way?
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[1.8] My Item got no Texture and name
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