Hello my fellow modders.
I am currently working on a Mod that should change the way the Combat system in Mincraft works.
For this purpose i want to edit the EntityPlayer class or at least i want to Change the Max health of a Player.
In the end i would like a full rpg system with different damage types like Normal, poison, lightning, ...
But for now i would like to know how to replace the EntityPlayer class with my own wrapper class so that i have controll over getMaxHealth.
FML: 1.7.10-10.13.3.1355-1.7.10