Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (โ‹ฎ) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

deerangle

Members
  • Joined

  • Last visited

  1. Reddex started following deerangle
  2. Fixed by using this.getWorld().func_234923_W_()
  3. I want to send a packet to all players near my tileentity in the current dimension: PacketHandler.INSTANCE.send(PacketDistributor.NEAR.with(PacketDistributor.TargetPoint.p(pos.getX(), pos.getY(), pos.getZ(), 64, ???)), new RqUpdateWandTablePacket(getPos())); What do I use for the dimension? it requires a RegistryKey<World> . How do I get that?
  4. I think it's working now. Thanks for your help
  5. How do I make sure Itemstack#getTag doesn't return null every time? How do I make my Item have a tag? I'm not sure what to use. Should I call getOrCreateTag somewhere?
  6. I have made an Item that has a Capability. I can use the capability without issues for the most part. The data persists on save/load world too. However, when I change the ItemStack (move it to another slot) when running dedicated server and client, the data just disappears. Here is the Item class: public class LaptopItem extends Item { private static final ITextComponent containerName = new TranslationTextComponent("container.rubymod.laptop"); public LaptopItem(Properties group) { super(group); } @Nullable @Override public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) { if (ComputerHolderProvider.CAPABILITY != null) { return new ComputerHolderProvider(); } return super.initCapabilities(stack, nbt); } @Nullable @Override public CompoundNBT getShareTag(ItemStack stack) { CompoundNBT tag = new CompoundNBT(); stack.getCapability(ComputerHolderProvider.CAPABILITY).ifPresent(cap -> { UUID computer = cap.getComputer(); if (computer != null) { tag.putString("Computer", computer.toString()); } }); return tag; } @Override public void readShareTag(ItemStack stack, @Nullable CompoundNBT nbt) { stack.getCapability(ComputerHolderProvider.CAPABILITY).ifPresent(cap -> { if (nbt != null) { String uidString = nbt.getString("Computer"); if (uidString.length() > 0) { cap.setComputer(UUID.fromString(uidString)); } } }); } @Override public ActionResult<ItemStack> onItemRightClick(World worldIn, PlayerEntity player, Hand handIn) { if (worldIn.isRemote) { return ActionResult.resultSuccess(player.getHeldItem(handIn)); } else { ItemStack stack = player.getHeldItem(handIn); stack.getCapability(ComputerHolderProvider.CAPABILITY).ifPresent(cap -> { UUID computer = cap.getComputer(); INamedContainerProvider containerProvider = new SimpleNamedContainerProvider( (windowId, inventory, _player) -> new ComputerContainer(windowId, inventory, computer), containerName); NetworkHooks.openGui((ServerPlayerEntity) player, containerProvider, packetBuffer -> packetBuffer.writeUniqueId(computer)); }); // TODO: add stats // player.addStat(Stats.INTERACT_WITH_LAPTOP); return ActionResult.resultSuccess(player.getHeldItem(handIn)); } } @Override public void inventoryTick(ItemStack stack, World world, Entity entityIn, int itemSlot, boolean isSelected) { if (!world.isRemote) { stack.getCapability(ComputerHolderProvider.CAPABILITY).ifPresent(cap -> { world.getCapability(ComputerStorageProvider.CAPABILITY).ifPresent(cap2 -> { Computer comp = cap2.getOrCreateComputer(cap.getComputer()); comp.clock(); }); }); } } } I read in some other thread that syncing the data between client and server using getShareTag is supposed to fix this, however that didn't work for me. I suspect that something is wrong with the syncing code (it appears that the CompoundNBT in readShareTag is null.
  7. During initialization. I just updated my workspace from 31.1.45 to 31.1.46. It's working now (fires when loading the world). I don't know if it was the version bump that fixed it, but probably It was not firing because I wasn't loading a world. Anyway, it's working now and I can access the capability.
  8. I was trying to add a capability, but for some reason, the AttachCapabilitiesEvent isn't being fired (checked with breakpoints). I checked multiple times but couldn't find anything wrong with my Event handler. Here is the relevant code: @Mod.EventBusSubscriber(bus= Mod.EventBusSubscriber.Bus.FORGE, modid=RubyMod.MODID) public class ForgeRegistry { public static final ResourceLocation COMPUTER_STORAGE_CAP = new ResourceLocation(RubyMod.MODID, "computer_storage"); @SubscribeEvent public static void onAttachCapabilities(AttachCapabilitiesEvent<TileEntity> event) { event.addCapability(COMPUTER_STORAGE_CAP, new ComputerStorageProvider()); } }
  9. For anyone interested in using the Event method in favor of Reflection: public class EventHandler { public static Map<Block, Block> BLOCK_STRIPPING_MAP = new HashMap<>(); static { BLOCK_STRIPPING_MAP.put(Registry.BEECH_LOG_BLOCK, Registry.STRIPPED_BEECH_LOG_BLOCK); BLOCK_STRIPPING_MAP.put(Registry.BEECH_WOOD_BLOCK, Registry.STRIPPED_BEECH_WOOD_BLOCK); } @SubscribeEvent public static void onBlockClicked(PlayerInteractEvent.RightClickBlock event) { if (event.getItemStack().getItem() instanceof AxeItem) { World world = event.getWorld(); BlockPos blockpos = event.getPos(); BlockState blockstate = world.getBlockState(blockpos); Block block = BLOCK_STRIPPING_MAP.get(blockstate.getBlock()); if (block != null) { PlayerEntity playerentity = event.getPlayer(); world.playSound(playerentity, blockpos, SoundEvents.ITEM_AXE_STRIP, SoundCategory.BLOCKS, 1.0F, 1.0F); if (!world.isRemote) { world.setBlockState(blockpos, block.getDefaultState() .with(RotatedPillarBlock.AXIS, blockstate.get(RotatedPillarBlock.AXIS)), 11); if (playerentity != null) { event.getItemStack().damageItem(1, playerentity, (p_220040_1_) -> { p_220040_1_.sendBreakAnimation(event.getHand()); }); } } } } } }
  10. Honestly, I'm ashamed that that using an event isn't the first thing I thought of... ?
  11. I used the following field name to get this to work (also when building and running outside of the development environment): ObfuscationReflectionHelper.findField(AxeItem.class, "field_203176_a")
  12. I was facing the same problem in my mod. I used the following solution: private static void addStripping() throws NoSuchFieldException, IllegalAccessException { Field map = ObfuscationReflectionHelper.findField(AxeItem.class, "BLOCK_STRIPPING_MAP"); Field modifiersField = Field.class.getDeclaredField("modifiers"); modifiersField.setAccessible(true); modifiersField.setInt(map, map.getModifiers() & ~Modifier.FINAL); map.setAccessible(true); Map<Block, Block> strip_map = (Map<Block, Block>) map.get(null); HashMap<Block, Block> new_map = new HashMap<>(strip_map); new_map.put(Registry.BEECH_LOG_BLOCK, Registry.STRIPPED_BEECH_LOG_BLOCK); new_map.put(Registry.BEECH_WOOD_BLOCK, Registry.STRIPPED_BEECH_WOOD_BLOCK); map.set(null, new_map); }
  13. I have a log block in my mod, and I want to make it possible to strip when right-clicked with an axe. Currently, I am using this horrible method with reflection: private static void addStripping() throws ClassNotFoundException, NoSuchFieldException, IllegalAccessException { Class clazz = Class.forName("net.minecraft.item.AxeItem"); Field map = clazz.getDeclaredField("BLOCK_STRIPPING_MAP"); Field modifiersField = Field.class.getDeclaredField("modifiers"); modifiersField.setAccessible(true); modifiersField.setInt(map, map.getModifiers() & ~Modifier.FINAL); map.setAccessible(true); Map<Block, Block> strip_map = (Map<Block, Block>) map.get(null); HashMap<Block, Block> new_map = new HashMap<>(strip_map); new_map.put(Registry.BEECH_LOG_BLOCK, Registry.STRIPPED_BEECH_LOG_BLOCK); new_map.put(Registry.BEECH_WOOD_BLOCK, Registry.STRIPPED_BEECH_WOOD_BLOCK); map.set(null, new_map); } Is there any other way to do this?
  14. Works like a charm and was way easier than copying the entire SignTileEntity class. Thanks for your help!
  15. public class BeechSignTileEntity extends SignTileEntity { public BeechSignTileEntity() { super(Registry.SIGN_TE); // doesn't work } } I made my own TileEntity. I extended SignTileEntity. However, I can't pass my TileEntityType to the superconstructor because the superconstructor doesn't accept a TileEntityType.

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions โ†’ Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.