So I am trying to get the texture on my custom block rendering file to work. It seems to place a typical purple and black checkered block where I have the block and changes some of the surrounding blocks to the textures I'm trying put on the custom block. Does anyone have any ideas why this is broken?
Here's the coding:
The Render Class,
The tile entity class,
The block class,
Finally, the model class,
Any help would be greatly appreciated.
Edit: Try to ignore that emoticon in the model coding, I don't know how that got there. It isn't there in the files I made.