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[1.4.5/6/7] keepcalm's mods - Events API, BukkitForge - Interdim TPs, Lockette!
The commit "Updated BlockBreak for new re-organisation of classes." (ee773c6e2c) introduced a startup crash with the following exception: 2013-01-09 20:23:08 [iNFO] [sTDERR] java.lang.NullPointerException 2013-01-09 20:23:08 [iNFO] [sTDERR] at keepcalm.mods.bukkit.bukkitAPI.scheduler.B4VScheduler.mainThreadHeartbeat(B4VScheduler.java:347) 2013-01-09 20:23:08 [iNFO] [sTDERR] at keepcalm.mods.bukkit.forgeHandler.SchedulerTickHandler.tickStart(SchedulerTickHandler.java:23) 2013-01-09 20:23:08 [iNFO] [sTDERR] at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:16) 2013-01-09 20:23:08 [iNFO] [sTDERR] at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:119) 2013-01-09 20:23:08 [iNFO] [sTDERR] at cpw.mods.fml.common.FMLCommonHandler.onPreServerTick(FMLCommonHandler.java:287) 2013-01-09 20:23:08 [iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:588) 2013-01-09 20:23:08 [iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497) 2013-01-09 20:23:08 [iNFO] [sTDERR] at fy.run(SourceFile:849) 2013-01-09 20:23:08 [sEVERE] [Minecraft] Encountered an unexpected exception NullPointerException java.lang.NullPointerException at keepcalm.mods.bukkit.bukkitAPI.scheduler.B4VScheduler.mainThreadHeartbeat(B4VScheduler.java:347) at keepcalm.mods.bukkit.forgeHandler.SchedulerTickHandler.tickStart(SchedulerTickHandler.java:23) at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:16) at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:119) at cpw.mods.fml.common.FMLCommonHandler.onPreServerTick(FMLCommonHandler.java:287) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:588) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497) at fy.run(SourceFile:849) I didn't install any plugins yet. Works perfectly fine with previous builds. Before crashing it adds some messages about Twilight Forest Biomes to the "loaded plugins" list: 2013-01-09 20:23:07 [iNFO] [bukkitForge] Loaded plugins: 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 70 Twilight Lake at BiomeGenBase[70] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 71 Twilight Forest at BiomeGenBase[71] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 72 Dense Twilight Forest at BiomeGenBase[72] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 73 Highlands at BiomeGenBase[73] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 74 Mushrooms at BiomeGenBase[74] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 75 Twilight Swamp at BiomeGenBase[75] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 76 Twilight Stream at BiomeGenBase[76] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 77 Snowy Forest at BiomeGenBase[77] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 78 Glacier at BiomeGenBase[78] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 79 Twilight Clearing at BiomeGenBase[79] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 80 Clearing Border at BiomeGenBase[80] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 81 Lake Border at BiomeGenBase[81] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 82 Lots of Mushrooms at BiomeGenBase[82] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 83 Major Feature at BiomeGenBase[83] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 84 Minor Feature at BiomeGenBase[84] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 85 Dark Forest at BiomeGenBase[85] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 86 Enchanted Forest at BiomeGenBase[86] 2013-01-09 20:23:07 [iNFO] [sTDOUT] Adding mod biome mapping 87 Fire Swamp at BiomeGenBase[87] So it maybe only crashes with Twilight Forest installed?
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Forum section for Forge servers/server mods
I used to run a Bukkit server, but since I want to use mods on the server and the Bukkit devs don't want to cooperate with you Forge devs, I switched my server to Forge. Then I recognized that it's hard to find the server-related stuff among the client mods/discussions, so i want to suggest a server forum section, something like a replacement for the Bukkit forums for others like me who switched from Bukkit to Forge.
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Forge 4.1.1.251 in MCP 7.2: recompiling errors
No, it's the fresh minecraft.jar form http://s3.amazonaws.com/MinecraftDownload/minecraft.jar (md5sum: 969699f13e5bbe7f12e40ac4f32b7d9a). I found out that the line numbers of the patch files don't fit with the decompiled .java files. I also found out that (all?) comments are missing in the decompiled java files, maybe this causes the wrong line numbers...
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Forge 4.1.1.251 in MCP 7.2: recompiling errors
If I'm trying to install Forge in MCP, I'm getting very many patching/recompiling errors: I'm using a completely clean minecraft.jar. I extracted the forge folder directly into the mcp72 folder. Then I changed directory to mcp72/forge and ran ./install.sh. What am I doing wrong?
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