Jump to content

kid2407

Members
  • Posts

    3
  • Joined

  • Last visited

Everything posted by kid2407

  1. I want to add a kind of magic circle to my mod. They way I want it to behave is that I trigger it with an item (that part works as intended) and then a texture of a magic circle appears on the ground. I have managed to create some particles that appear at the positions I tell them, but they continue facing the player, which is not what I want / need. It should stay stationary at the position where I create it, so the player can move around independently. Pointers on how I would load in / place such a texture would be appreciated. I have thought about creating a custom entity for it, but that feel just wrong and overkill, I hope there is a better way.
  2. I currently have the following setup: Player opens a GUI via the /gui command The inventory opens with some generated ItemStacks (Banner) Player clicks on the banners and they get added to their inventory via player.addItemStackToInventory() Player closes the GUI when done The player now seems to have the items in their inventory, but when you try to interact with them the inventory gets "updated" and the added Items vanish. Why does this happen and how can I prevent it? The code can be found here. Edit: Just noticed the Code on GitHub isn't up to date, I will update it when I get home.
  3. Hello everyone, I've got a problem with forge, so I try to find a solution here. My problem is i can't install Forge for 1.6.4, even when I use the Installer. Did I anything wrong? I tried to copy the forge.jar into 1.6.4.jar, but it doesn't work. Has anyone Ideas?
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.