I want to add a kind of magic circle to my mod. They way I want it to behave is that I trigger it with an item (that part works as intended) and then a texture of a magic circle appears on the ground. I have managed to create some particles that appear at the positions I tell them, but they continue facing the player, which is not what I want / need. It should stay stationary at the position where I create it, so the player can move around independently.
Pointers on how I would load in / place such a texture would be appreciated. I have thought about creating a custom entity for it, but that feel just wrong and overkill, I hope there is a better way.