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bold0727

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Everything posted by bold0727

  1. I mean how you define the icon. And Eclipse. Sorry.
  2. Different items. That one was an item, this was a food item. They have different formats, I think. And what is an IDE? Sorry for asking so many questions. If you mean java version, then jdk1.8.0_45.
  3. Minecraft 1.7.10, and what is a code tag? Sorta new to this...
  4. I am trying to make a food item (Raw mutton). Unfortanutley, all that is in MC is "null". The texture nor name shows (The en_US.lang is correct and so is the picture file name) All my other blocks/my item works fine. What am I doing wrong? The spoiler is broken, so here is my main file: package com.bold.tweaks; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemFood; import net.minecraft.item.ItemStack; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.registry.GameRegistry; @Mod(modid = "tweaks", name = "Tweaks", version = "Alpha 1") public class Tweaks { public static Item itemLeaf; public static Block blockCompDirt; public static Block blockCompCobble; public static Item itemMuttonRaw; @EventHandler public void preInit(FMLPreInitializationEvent event) { //Item/Block init and registering //Config handling itemLeaf = new ItemLeaf().setUnlocalizedName("ItemLeaf").setTextureName("tweaks:itemleaf"); itemMuttonRaw = new ItemFood(3, .6F, true).setUnlocalizedName("ItemMuttonRaw").setTextureName("tweaks:itemmuttonraw"); blockCompDirt = new BlockCompDirt(Material.ground).setBlockName("BlockCompDirt").setBlockTextureName("tweaks:blockcompdirt"); blockCompCobble = new BlockCompCobble(Material.rock).setBlockName("BlockCompCobble").setBlockTextureName("tweaks:blockcompcobble"); GameRegistry.registerItem(itemLeaf, itemLeaf.getUnlocalizedName().substring(5)); GameRegistry.registerItem(itemMuttonRaw, itemMuttonRaw.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(blockCompDirt, blockCompDirt.getUnlocalizedName().substring(5)); System.out.println(blockCompDirt.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(blockCompCobble, blockCompCobble.getUnlocalizedName().substring(5)); System.out.println(blockCompCobble.getUnlocalizedName().substring(5)); } @EventHandler public void init(FMLInitializationEvent event) { //Proxy, TileEntity, entity, GUI and Packet Registering GameRegistry.addRecipe(new ItemStack(blockCompDirt), new Object[]{"DDD","DDD","DDD", 'D', Blocks.dirt}); GameRegistry.addRecipe(new ItemStack(blockCompCobble), new Object[]{"CCC","CCC","CCC", 'C', Blocks.cobblestone}); } @EventHandler public void postInit(FMLPostInitializationEvent event) { } }
  5. Oh. Sorry, I didn't know that. Thanks.
  6. For my item "Leaf," the texture is not showing. I am using MC 1.7.10. I am new to modding and am using a tutorial guide. It worked for the tutorial person and worked for me before I changed my mod ID. I went and fixed everything, including the folder in assets, and everything BUT the textures work. What am I doing wrong? Tweaks.java (MAIN)
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