I believe I did all the steps right, downloaded the latest version, played 1.8 at least once, ran the installer properly, and when it starts up the game, I can see forge loading, but when it finishes and launches the game, I get the following:
---- Minecraft Crash Report ----
// I let you down. Sorry
Time: 5/27/15 4:04 PM
Description: Initializing game
java.lang.RuntimeException: java.lang.IllegalStateException: From thread Thread[Client thread,5,main]: Thread[Thread-12,5,] already has the context current
at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:532)
at net.minecraftforge.fml.client.FMLClientHandler.onInitializationComplete(FMLClientHandler.java:405)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.IllegalStateException: From thread Thread[Client thread,5,main]: Thread[Thread-12,5,] already has the context current
at org.lwjgl.opengl.ContextGL.checkAccess(ContextGL.java:184)
at org.lwjgl.opengl.ContextGL.makeCurrent(ContextGL.java:189)
at org.lwjgl.opengl.DrawableGL.makeCurrent(DrawableGL.java:110)
at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:524)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:532)
at net.minecraftforge.fml.client.FMLClientHandler.onInitializationComplete(FMLClientHandler.java:405)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Mac OS X (x86_64) version 10.10.3
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 94169064 bytes (89 MB) / 322879488 bytes (307 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.99.2.1409 Minecraft Forge 11.14.1.1409 3 mods loaded, 3 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{8.99.2.1409} [Forge Mod Loader] (forge-1.8-11.14.1.1409.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{11.14.1.1409} [Minecraft Forge] (forge-1.8-11.14.1.1409.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Loaded coremods (and transformers):
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Launched Version: 1.8-Forge11.14.1.1409
LWJGL: 2.9.2
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
No mods are loaded. Can anyone help with this?