This is somewhat difficult to explain. Basically, I want to dynamically assign textures to a few items. I have it all done, however I do not know how to do this one bit:
Let me show you an image first, then I will explain.
Let's say I have texture A, and I want to replace the green part with texture C. What I want to happen, is it to replace the green part, and replace that part with the exact spot from texture c. Same thing for textures B and C. How would I go about doing this? (Note: these are simply demonstrative images, not the actual textures I wish to use. Also, sorry if this is an awful explanation.)
Also, while I know this is possible in 1.7, is this even a thing that you can do in 1.8? Haven't messed with the model files much, but wouldn't you need a model file for each item? That would mean it couldn't be dynamic...
To clarify, I want to do this on 1.7.10, but I am curious about the possibility of doing this on 1.8.8 as well.