I'm currently working on a modpack in Minecraft 1.20.1 where the player will unlock new items/recipes based on the stage a player is in. I've been trying to figure out how to actually do this using zs scripting. I have basic knowledge of coding (primarily python, and programming in Lua). Can anyone help me getting started? I got the stages part working so far, was able to remove recipes but that's about it. I also consulted both the CraftTweaker examples and GameStages GitHub. I do want to actually learn what I'm doing so if anyone has a good tutorial or something that would be great too!