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AOSPLolipop

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  1. Nevermind! I fixed it, that line you marked was damaged, i deleted it, so thank you, and bonemeal works now bcs i changed some things from false to true(it was 1st @Override methods)!
  2. Sooooo should I delete the marked area in Eclipse, or what?
  3. OK so heres the github links, if more needed, ill upload https://github.com/AOSPLolipop/world/blob/master/SoulTreeGen https://github.com/AOSPLolipop/BlocksClass/blob/master/SoulSapling
  4. fine ill upload the whole thing to github
  5. OK. So i translated (renamed) the variables, and did a little research online, so i was missing some parts of the code. Now that i added those missing parts, still the same Then after that I rewrote the code but THE SAME! I really need help about this. Sapling code: TreeGen:
  6. diesieben07 Thankx it works now I wont make the same mistake again (I hope so).
  7. Me again! :( :'( So I created a new sapling, (SoulSapling) that is supposed to spawn a new tree type (SoulTree). The code doesnt have an error, it just doesnt do anything, like a decoration block, and i need it to grow this tree type but it wont! The Code(tree gen) World Generator Sapling Please help! :'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'(
  8. Ok, so the title says it. I get a world generator crash every time i try to create a world, or enter on unloaded chunk. The log file: and heres the code that im using for mod WorldGenerator class: Also every time I delete the addOre(Ores.nOre, Blocks.stone, random, world, chunkX, chunkZ, 10, 30, 10, 9, ; addOre(Ores.aOre, Blocks.stone, random, world, chunkX, chunkZ, 20, 40, 10, 10, 9); line, the world generator works as normal

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