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jag

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Everything posted by jag

  1. I saw that post but what if I want to hide it from everything? Like for example steves factory manager have a way to list items, and if I only hide it from NEI it will show up in the SFM list.. I just wondered if there was an implemented way of doing this in forge? Otherwise I can just solve it differently but this is one solution I know
  2. Is it possible to create hidden items and blocks? I mean in the way that it can't show up in any NEI or similar lists, and that it shouldn't be able to be spawned in with /give player mymod:itemname In what degree can I hide items? What's possible and what isn't? The usage of them is meant to only be spawned in by code.
  3. How do I mark the post as solved?
  4. Oh yesss it works now, awesome! Thank you very much, now I can continue with learning forge
  5. I'm just learning how to mod and I'm already stuck at basic items... I'm following Pahimars lets mod reboot series and in episode 8 he showcases how to make basic items with textures and names. Now I can't for some reason load the texture for the image, and it's getting really frustrating 'cause I can't find the reason! Here's the error message: [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN flwermod [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: domain flwermod is missing 1 texture [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: domain flwermod is missing a resource manager - it is probably a side-effect of automatic texture processing [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain flwermod are: [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/mapleLeaf.png [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain flwermod [01:16:45] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== As far as I understand it, the domain is the mod name within the assets folder. Comparing that to this formula that I've been seeing everywhere: assets/{domain}/textures/{blocks|items}/{image}.png The more I compare the error with the folder the more frustrated I get because I can clearly see the image mapleLeaf.png there. Help? :'(

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