Hi there!
I'm trying to implement a custom player inventory that simply adds 2 custom slots where the crafting grid would normally be. So far I'm at the point where the player can open the screen, but when I attempt to pick up an item from a slot it gets instantly put back. I realize this is probably a server-client type of issue, but I can't figure out where my bug is and I've tried fixes from other related posts that I've seen but none of them seem to work.
In main mod file:
Client Proxy:
Common Proxy:
Container:
GuiContainer:
Opening the GUI (verified receiving packet works):
Can anyone help me out? Thanks!