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the_salsa

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  1. I override the getGuiClientElement method in my client proxy and I already use the exact method you suggested to open the GUI... Opening it isn't the problem. It's picking up items while inside the GUI!
  2. Hi there! I'm trying to implement a custom player inventory that simply adds 2 custom slots where the crafting grid would normally be. So far I'm at the point where the player can open the screen, but when I attempt to pick up an item from a slot it gets instantly put back. I realize this is probably a server-client type of issue, but I can't figure out where my bug is and I've tried fixes from other related posts that I've seen but none of them seem to work. In main mod file: Client Proxy: Common Proxy: Container: GuiContainer: Opening the GUI (verified receiving packet works): Can anyone help me out? Thanks!
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