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VMMGaming

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Everything posted by VMMGaming

  1. I appreciate all of your responses, I will try using PlayerEvent.NameFormat.
  2. Hello everyone! I am very new to developing with Forge (I am used to Bukkit/Spigot), and I was hoping someone could shed some light on how to change a player's nametag based on how much health they have. For instance: public void onNameTag(AsyncPlayerReceiveNameTagEvent event) { if (event.getPlayer().getHealth == 20.0f) { event.setTag(player.getName() + " 20HP"); }else{ //other stuff } } I want this to work on both servers, and local worlds. I don't believe I have to send packets, because I only want this to appear client-side. In theory, it should set the nametag above every player,who has full health, to display their original name + "20HP". I want to thank anyone who responds to this in advance.

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