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ModernPatriot

Forge Modder
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Everything posted by ModernPatriot

  1. Ok Ive done everything right but my animated model...
  2. So Im currently trying to make a block with an internal inventory which takes the current held item/block of a player on rightclick (so kinda like a pedestal). How can I do that? My code is already checking the players current item as soon as he right clicks but how can I delete his current held item/block and put it into the blocks' inventory? And how can I make it so, that the current item in inventory is rendered like it was dropped ontop of the block? Thanks! BasicGearbox.java onBlockActivated:
  3. Im currently working on a very fragile glass block which is supposed to break when right clicked or when entities touch it. I already started on the first bit but its just not working. Maybe its just a really dumb mistake of mine but I need some help. How can I fix the code for the right click breaking? How can I detect whether an entity is touching the block? How can I detect if the item entity is touching the ground? Thanks! UnstableGlass.java: protected UnstableGlass(Material materialIn, boolean ignoreSimilarityIn) { super(materialIn, ignoreSimilarityIn); } public int quantityDropped(Random random) { return 0; } @SideOnly(Side.CLIENT) public EnumWorldBlockLayer getBlockLayer() { return EnumWorldBlockLayer.TRANSLUCENT; } public boolean isFullCube() { return false; } protected boolean canSilkHarvest() { return true; } public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer entityplayer, int par6, float par7, float par8, float par9) { BlockPos newBlockPos = new BlockPos(x, y, z); world.setBlockToAir(newBlockPos); return true; } }
  4. I am currently trying to create a block (TileEntity), that has some modeled gears turning. The model and everything is already done but how can I animate it now? I already tried tinkering around with the tickrate and the blockstate json but that turned out to be completely wrong. So how can I do it? Is there even a way without a custom Rendering Core?

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