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varocarras

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  1. Thank you, I register the event and created and it works but the event is being called all the time not just when the player opens a container is that normal?. I just dont want to create unnecessary checks but if its normal Im good. Thanks
  2. I made a mod which can open a remote TileEntity (previously right-clicked) and you can have full interaction with it. But a lot of them like Furnaces and Workbenches have a function that checks for player position called isUsableByPlayer(EntityPlayer player), I want to make it return true, however I cannot override a vanilla class so, what how can I fix this? Thank you, Alvaro.

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