Thank you, I register the event and created and it works but the event is being called all the time not just when the player opens a container is that normal?. I just dont want to create unnecessary checks but if its normal Im good. Thanks
I made a mod which can open a remote TileEntity (previously right-clicked) and you can have full interaction with it. But a lot of them like Furnaces and Workbenches have a function that checks for player position called isUsableByPlayer(EntityPlayer player), I want to make it return true, however I cannot override a vanilla class so, what how can I fix this?
Thank you, Alvaro.