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Amarnra

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  1. Yeah, there's a couple that I really wanted that haven't yet, but I think that's probably the best option. Only issue is... I spent so long putting it all together and fine tuning that I feel like I don't want all that effort to go to waste.
  2. As the support section does not offer support for legacy versions of Forge/Minecraft, (and I assume the latest forge for 1.6.4 falls under that category), I was wondering whether there were any good Samaritans out there willing to lend a hand to my dilemma. Through my own trial and error I have managed to get a modpack of roughly 80 mods (Minecraft forge states 165 in game, but that I assume is due to some mods counting as a fair few for their different components...) functioning more or less... okay. However, there are numerous ID conflicts and Recipe conflicts which I am slowly working out. First of all, I need some help in understanding the forge logs. There are five sections I've been using (2 of which seem to be the same just with slightly different formatting); Only on left (Missing Items), Only on Right, Value Differences (and Mismatched items). A) Now I assume because Only on Left displays the same mismatched items as Missing Items, and this log is for the Client Side, it means that "Left" refers to the server IDs, as the IDs which are "Only on Left" are only on the server, is this correct? B) Through a simple process of elimination, does that mean that the ids which are "Only on Right" only currently present in the client's configs? I must elaborate that this mismatch only occurs after I installed the mod IDFix on both the server and the client. After I booted them up again, they did not generate the same IDs. So just to start off, would someone be able to confirm A) and B) for me? Thanks! I hope this thread is in the right place Attached logs: Client on attempted connect: Server on attempted connect:
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