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blfngl

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Everything posted by blfngl

  1. Are you using magic launcher? It can give you a log of what's going on if you hit the "test" button.
  2. Hello, I've set up a tool enum that looks like this: public static EnumToolMaterial COPPER = EnumHelper.addToolMaterial("COPPER", 1, 250, 3.5F, 0, 5); It's not able to harvest diamond, obviously. However, it is able to harvest a block STRONGER than diamond. MinecraftForge.setBlockHarvestLevel(blockCobaltOre, "pickaxe", 10); Basic diamond pickaxes aren't able to harvest this ore, but my copper one can. Halp? -Blf
  3. Hi, is there any way to delay the amount of times an item is used? I want this to be able to be used every other second instead of spammed. My code right now is this, but it doesn't work.
  4. CommonProxy: ClientProxy: SoundHandler:
  5. So I added this method to my common proxy: public void registerSoundHandler() { MinecraftForge.EVENT_BUS.register(new FalloutSoundHandler()); } Also, the sound file looks like this: However, it still won't work.
  6. So should this only be called in the commonproxy?
  7. Hi, I'm getting an error when trying to use sounds on the server. This method works in ssp, but for some reason not smp.
  8. My mod has no errors marked in eclipse, but when I try to start it the game crashes with this error: Please help? :3
  9. Main Class: PowerFist = new ItemPowerFist(3001, PFIST).setIconIndex(16).setItemName("PowerFist"); LanguageRegistry.addName(PowerFist, "Power Fist"); GameRegistry.addRecipe(new ItemStack(PowerFist, 1), new Object [] {"XTX", "QVQ", " ", 'V', FalloutMain.SciGlove, 'X', Block.pistonBase, 'T', Item.redstoneRepeater, 'Q', FalloutMain.TungstenIngot}); PowerFist Class: package blfngl.fallout.common; import net.minecraft.src.Enchantment; import net.minecraft.src.EnumToolMaterial; import net.minecraft.src.ItemStack; import net.minecraft.src.ItemSword; public class ItemPowerFist extends ItemSword { public ItemPowerFist(int itemID, EnumToolMaterial material) { super(itemID, material); } @Override public boolean hasEffect(ItemStack par1ItemStack){ par1ItemStack.addEnchantment(Enchantment.knockback, 3); return true; } public String getTextureFile() { return "/blfngl/fallout/textures/items.png"; } }
  10. For some reason, this recipe isn't allowing my game to run... http://i1067.photobucket.com/albums/u440/blfngl/Capture-1_zpsc239f2c4.png[/img] The error message is: Help?
  11. Like the title, this may be a silly question. After installing forge (src), I was wondering which directory I should select for eclipse's workspace. This is an image if I select mcp723\eclipse as the directory. If I choose mcp723\forge\fml\eclipse I get something similar, but the only package is Minecraft with no accessible resources.

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