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iiXero

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  1. My mod is 1.7, 1.8 is a pain in the ass and wouldn't be too useful if it's 1.8
  2. Use the interactAt method in your entity (func_174825_a). You might be able to just set moveForward to a negative value. But I don't know if that screws things up. It's serverside. Uhm I forgot i'm using 1.7.10 and I cannot seem to find func_174825_a and interactAt anywhere
  3. I have quite some questions, here's the first. How do I detect the hit direction from the targetEntity, Is there any kind of way to do it? How do I make a player move backwards? I've tried using motions but it doesn't actually move in the direction, instead it moves on the X axis, Z axis and so on And moving to the last, can a client actually affect another client through a server? Like making them stop sprinting or it's a serverside-code?

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