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Zacherl

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  1. Thanks for your reply, but thats an impossible task. Sometimes it takes up to a whole day before it crashes I might be able to track it down with a debugger, but I'm not into java development. Can you recommend me a good java debugger, that can handle bytecode directly without the source files?
  2. Forge Version: 1.7.10-1448 Crash-Dump: http://pastebin.com/cxkGUJKz Server Log: http://pastebin.com/qcxef65s FML Log: http://www.xup.in/dl,11859227/fml-server-3.log/ Used modpack: FTB Infinity 1.10.1 Problem: Random server crashes. They occur only, if at least one player is connected, but I can't track them down to a specific action (even happened whilst beeing AFK). The stacktrace does not contain any information about a specific mod causing the problem, so i "guess" it might be a forge bug. I would appreciate any information about the error (does someone know the unobfuscated name of the net.minecraft.server.management.PlayerManager.func_72693_b method and a good java debugger for already compiled code?) Crosspost: http://forum.feed-the-beast.com/threads/exception-ticking-world.110060/
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