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TheCerealKill3r

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  1. I haven't found any copy in the format of literature, but only videos. And the videos typically showcase "HOW TO MAKE A BLOCK" or something, it's something I'm not looking for. I appreciate your guys' replies, though.
  2. I'm just making this to practice my Java skills.
  3. When you hold down the left mouse button, it clicks for you.
  4. I'm trying to create a delay for the click interval. Every 90 milliseconds is another click when the mouse button is held down.
  5. For some reason, the insert code button was not working. here we go now. package net.frozenorb.h2c; import java.util.Iterator; import java.util.concurrent.ConcurrentLinkedQueue; import net.minecraftforge.common.MinecraftForge; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.common.gameevent.TickEvent; @Mod(modid="Mod name", name="Insert Custom Name", version="1.0") public class Clickhold { public static final ConcurrentLinkedQueue<Runnable> queuedTasks = new ConcurrentLinkedQueue(); public static final String MODID = "Mod name"; public static final String VERSION = "1.0"; @Mod.Instance public static Clickhold instance; private String lastServer; @Mod.EventHandler public void init(FMLInitializationEvent event) { FMLCommonHandler.instance().bus().register(this); MinecraftForge.EVENT_BUS.register(this); new Thread(new Runnable() { public void run() { for (; { try { Thread.sleep(90L); } catch (InterruptedException e) { e.printStackTrace(); } } } }) .start(); } @SubscribeEvent public void onTick(TickEvent event) { Iterator<Runnable> iter = queuedTasks.iterator(); while (iter.hasNext()) { ((Runnable)iter.next()).run(); iter.remove(); } } } package net.frozenorb.h2c; import cpw.mods.fml.client.FMLClientHandler; import java.util.concurrent.ConcurrentLinkedQueue; import net.minecraft.client.Minecraft; import net.minecraft.client.entity.EntityClientPlayerMP; import net.minecraft.client.network.NetHandlerPlayClient; import net.minecraft.entity.Entity; import net.minecraft.network.play.client.C02PacketUseEntity; import net.minecraft.network.play.client.C02PacketUseEntity.Action; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.MovingObjectPosition.MovingObjectType; import org.lwjgl.input.Mouse; public class PlayerTicker { public static void tick() { Clickhold.queuedTasks.add(new Runnable() { public void run() { EntityClientPlayerMP ep = Minecraft.getMinecraft().thePlayer; if ((ep != null) && (FMLClientHandler.instance().getClient().inGameHasFocus)) { if (Mouse.isButtonDown(0)) { ep.swingItem();; if (Minecraft.getMinecraft().objectMouseOver != null) { MovingObjectPosition mop = Minecraft.getMinecraft().objectMouseOver; if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY) { Entity entity = mop.entityHit; C02PacketUseEntity pac = new C02PacketUseEntity(entity, C02PacketUseEntity.Action.ATTACK); ep.sendQueue.addToSendQueue(pac);; } } } } } }); } }
  6. It's able to load in my mods, but it doesn't have any effect on the game, it's not running. Can someone tell me if there's something wrong with my code or if there's something wrong with the way I'm exporting? Thanks. package net.frozenorb.h2c; import java.util.Iterator; import java.util.concurrent.ConcurrentLinkedQueue; import net.minecraftforge.common.MinecraftForge; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.common.gameevent.TickEvent; @Mod(modid="Mod name", name="Insert Custom Name", version="1.0") public class Clickhold { public static final ConcurrentLinkedQueue<Runnable> queuedTasks = new ConcurrentLinkedQueue(); public static final String MODID = "Mod name"; public static final String VERSION = "1.0"; @Mod.Instance public static Clickhold instance; private String lastServer; @Mod.EventHandler public void init(FMLInitializationEvent event) { FMLCommonHandler.instance().bus().register(this); MinecraftForge.EVENT_BUS.register(this); new Thread(new Runnable() { public void run() { for (; { try { Thread.sleep(90L); } catch (InterruptedException e) { e.printStackTrace(); } } } }) .start(); } @SubscribeEvent public void onTick(TickEvent event) { Iterator<Runnable> iter = queuedTasks.iterator(); while (iter.hasNext()) { ((Runnable)iter.next()).run(); iter.remove(); } } } [\code] [code]package net.frozenorb.h2c; import cpw.mods.fml.client.FMLClientHandler; import java.util.concurrent.ConcurrentLinkedQueue; import net.minecraft.client.Minecraft; import net.minecraft.client.entity.EntityClientPlayerMP; import net.minecraft.client.network.NetHandlerPlayClient; import net.minecraft.entity.Entity; import net.minecraft.network.play.client.C02PacketUseEntity; import net.minecraft.network.play.client.C02PacketUseEntity.Action; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.MovingObjectPosition.MovingObjectType; import org.lwjgl.input.Mouse; public class PlayerTicker { public static void tick() { Clickhold.queuedTasks.add(new Runnable() { public void run() { EntityClientPlayerMP ep = Minecraft.getMinecraft().thePlayer; if ((ep != null) && (FMLClientHandler.instance().getClient().inGameHasFocus)) { if (Mouse.isButtonDown(0)) { ep.swingItem();; if (Minecraft.getMinecraft().objectMouseOver != null) { MovingObjectPosition mop = Minecraft.getMinecraft().objectMouseOver; if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY) { Entity entity = mop.entityHit; C02PacketUseEntity pac = new C02PacketUseEntity(entity, C02PacketUseEntity.Action.ATTACK); ep.sendQueue.addToSendQueue(pac);; } } } } } }); } } [\code]
  7. Any idea as to where to start? I've been searching for quite a while. Thank you.
  8. As you can see in this snippet, there are little functions and "fields" there. (func) and (field_71439). Can someone tell me what exactly they are? And if there's anything I need to import to fix this? Pretty much every single func and field is a red line. Thank you. EntityClientPlayerMP ep = Minecraft.func_71410_x().field_71439_g; if ((ep != null) && (FMLClientHandler.instance().getClient().field_71415_G)) { if (Mouse.isButtonDown(0)) { ep.func_71038_i(); if (Minecraft.func_71410_x().field_71476_x != null) { MovingObjectPosition mop = Minecraft.func_71410_x().field_71476_x; if (mop.field_72313_a == MovingObjectPosition.MovingObjectType.ENTITY) { Entity entity = mop.field_72308_g; C02PacketUseEntity pac = new C02PacketUseEntity(entity, C02PacketUseEntity.Action.ATTACK); ep.field_71174_a.func_147297_a(pac);
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