Hey . As some of you may know, 1.11 recently had an addition to the neighborChanged method in forge. The mod now tells you the position of the neighbor which changed. The issue is however, 1.10.2 doesn't have that. My current code relies on using that position to update the blinds around the blind you open or close: http://puu.sh/sSXmQ/2a5d92a89b.png.
I've tinkered around for a few hours trying to do so without using that position, but it doesn't seem to work properly no matter what I try. It either just updates the ones around the blind you open or close (up, down, left, right, and none of the ones connecting to those), or just does nothing (doesn't even allow the one you open or close to open up).
Here's my neighborChanged code from 1.11: http://pastebin.com/peRGQi7n
If you guys have any clue how I can possibly adapt this code to 1.10.2 I'd be very grateful. I'm sure I'm probably just not thinking through this properly.