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poopsicle

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  1. You are right thanks, it seems it automaticly declared the Alpha to 00.
  2. The arguments are at least for HorizontalLine(srcX, destX, yPos, color) so 64_000 is the color, and its a bright green. No color shows up, even if put in hex format, or just a 0 is used(black).
  3. anyone know, or wanna point out why it doesnt work? Otherwise i guess ill have to do a texture on the sheet for the bar.
  4. I am not new to java, but am to OPGL, and minecraft logic in terms of whatever mojang has decided todo... Im trying to draw a button, and on the button is a little meter. But the bar (line will not render), the following methods do not work at all for me. Regardless if im using it from within a button subclass or the guiScreen. -drawRect -drawHorizonalRect -drawVerticalRect @Override public void drawButton(Minecraft mc, int mouseX, int mouseY) { if (this.visible) { mc.getTextureManager().bindTexture(texture); this.hovered = mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height; GlStateManager.enableBlend(); GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0); GlStateManager.blendFunc(770, 771); int baseX = this.xPosition; int baseY = this.yPosition + (this.id * 25); drawTexturedModalRect(baseX, baseY, 0, 0, 35, 22); drawHorizontalLine(baseX + 15, baseX + 7, baseY + 20, 64_000);//meter mc.getRenderItem().renderItemIntoGUI(new ItemStack(Item.getByNameOrId("minecraft:diamond_axe")), baseX, baseY + 2); this.mouseDragged(mc, mouseX, mouseY); mc.fontRendererObj.drawString("5%"+, baseX, baseY + 7, 3947580); } } P.S. bbcodes and such dont seem to want to work, i only knew the code one from the top of my head.
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