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SPECIALPANCAKE6

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Everything posted by SPECIALPANCAKE6

  1. Not really sure what you mean by "meshed" but this is what I have with the same result. Client Proxy: I went to the JSON Lint thing and it said all of my JSON Files were valid. I'll go ahead and let you check them out, though. assets.compuchests.blockstates.copperOre: asssets.compuchests.models.block.copperOre: assets.compuchests.models.item.copperIngot: assets.compuchests.models.item.copperIngot: And then I've got my textures in assets.compuchests.textures.blocks & .textures.items with the corresponding names copperOre.png and copperIngot.png. Hopefully this info can help you help me even more than you already have.
  2. Thanks! I fixed that, but now I've got another problem. I'm not sure if the two are related. When I have the block or item in my inventory, they don't have the texture I assigned. However, when I place the block it has the texture... any idea what this might be? Again, let me know if you need any additional code.
  3. Sorry, I forgot to put the new error.
  4. I've changed a little code since I made thread, but still the problem occurs except with the ItemRenderer this time. Can you be a little bit more specific with the solution? This is the default code I use to register stuff: I made this to resemble how I register Blocks and items: The ModItems code: This is my main code: Thanks so much, and if you need anything else just let me know.
  5. Hi, I'm trying to get an ore to generate in the world. When I run Minecraft with my mod, it throws a "java.lang.NullPointerException" error when initializing. The error is in my world gen code at this line: this.genCopperOre = new WorldGenMinable(ModBlocks.copperOre.getDefaultState(), 3 + random.nextInt(4)); This is the important part that the console kicks out: This is my world gen code: Here is the code for the block in ModBlocks: BasicBlock is a default constructor that I plan to use for all blocks in my mod. Here is its code:

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