I am attempting to learn how the banners and shields work in Minecraft, and I cannot figure out where the textures are specified for the patterns, nor how they are applied to the model.
I am working on a mod that will allow you to craft a banner with your chestplate to create a tabard, so we can complete that knight's coat of arms look. With the release of shields, I figured this question might be easier to answer, but the only class I can find is the ItemShield class, which doesn't clarify anything any more than the TileEntityBanner class could.
Exploring the Minecraft source code can get really confusing, especially for a relatively new modder like myself. If you can answer my question, that would be amazing, but even a nudge in the right direction would be greatly appreciated. Thank you
(edit) I also get the feeling implementation is gonna be different in a forge mod than it is in the minecraft core, so insight there is also welcome ^~^