Entity.age is private as of 1.8 but I managed to stop the spinning by reading how you used GL11 to translate your shelves mod items.
Thanks for your help, Draco18s!
Thanks Draco18s but I still can't figure it out, I spent some time on this last night and today but can't find any information regarding setting the entity age/making the entity static.
Thanks for the reply, Draco18s.
Would you care to elaborate a little, does Minecraft have something similar to this I could look in to so I can get guidance?
The only other method I've tried and that makes sense, available in the RenderManager is renderEntityStatic, but didn't do the job (kept spinning).
Here's a GIF for visuals: http://i.imgur.com/F1zNA5y.gif / http://i.imgur.com/F1zNA5y.gifv
Hi,
I'm having some issues rendering an Apple on top of my entity, it seems to just continue spinning.
Here is my code:
https://gist.github.com/AndreasElia/4b79812050b95cded408
And the issue currently stands with an Apple rendered (but continuously spinning) on top of my custom entity.
How on earth do I stop it spinning?
Thanks,
Andreas