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LeshaInc

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  1. Hello! I recently started writing mods for minecraft 1.7.10 and I had a problem. I use IDEA 15. When I try to run my mod I get this: [17:01:44] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= [17:01:44] [Client thread/ERROR] [TEXTURE ERRORS]: The following texture errors were found. [17:01:44] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [17:01:44] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN amp [17:01:44] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [17:01:44] [Client thread/ERROR] [TEXTURE ERRORS]: domain amp is missing 1 texture [17:01:44] [Client thread/ERROR] [TEXTURE ERRORS]: domain amp is missing a resource manager - it is probably a side-effect of automatic texture processing [17:01:44] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [17:01:44] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain amp are: [17:01:44] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/TestItem.png [17:01:44] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [17:01:44] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain amp [17:01:44] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [17:01:44] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= This suggests that the system can not find texture. Textures in src/main/resources/assets/amp/textures/items/TestItem.png Mod's ID - "amp" An item code: package com.leshainc.amp.item; import com.leshainc.amp.lib.RefStrings; import cpw.mods.fml.common.registry.GameRegistry; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; public class TestItem { public static Item TestItem; public static void MainRegistry() { InitializeItem(); RegisterItem(); } public static void InitializeItem() { TestItem = new Item(); TestItem.setUnlocalizedName("TestItem"); TestItem.setCreativeTab(CreativeTabs.tabMaterials); TestItem.setTextureName(RefStrings.modID + ":TestItem"); } public static void RegisterItem() { GameRegistry.registerItem(TestItem,"TestItem"); } } What to do?

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