Thank you so much! Now I just need to read up on how to use tile entites, I'll spend some time reading, if i can't get it working i'll ask again , thanks
Assuming you have the block's coordinates i, j, k:
AxisAlignedBB aabb = AxisAlignedBB.getBoundingBoxFromPool(i - 5, j - 5, k - 5, i + 5, j + 5, k + 5);
Then just use the same thing I showed you before.
I need to tick the block to check if there are any near by mobs, i read somewhere i should use a tile entity for this? Should i do that or should i use the built in methods in Block class?
I am trying to make a sort of shield type thing, that will kill all the closest hostile mobs within a 5 block circle. To do this I think i need to get the closet entity and then kill it, but how would i go about and find all or just the closest hostile entity within a 5 radius circle?
Thanks in advance
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