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Somelx

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  1. Thank you, I have followed all your steps and now it's working. I will take into consideration for the next time using github, thank you for the advice!
  2. If it helps, this is my src folder: https://mega.nz/#F!SsN2xDYD!kNOknyxo5hWNhfkfP7J2SA
  3. Yep I have checked that guide and I didn't find any mistake. I am registering the item with this code: ModItems = new Item(); ModItems.setUnlocalizedName("moditems"); ModItems.setCreativeTab(CreativeTabs.tabMisc); GameRegistry.registerItem(ModItems, "moditems"); And i have changed everything to lower case but it is not working anyway.
  4. And I have also this JSON for the blockstates folder: { "variants": { "normal": { "model": "somelxmod:moditems" } } }
  5. I'm just trying to make a basic mod and I just want to use one texture but I'm not getting how to do it. I'm using this code to register de texture: ModItems = new Item(); ModelResourceLocation mrl = new ModelResourceLocation("somelxmod" + ":" + "moditems", "inventory"); renderItem.getItemModelMesher().register(ModItems, 0, mrl);
  6. So I have recently started modding on this minecraft version and I can't get textures to worki. I have implemented a block and an item, the block textures in the world are working but neither of the item/block are working in the inventory. Any solution? ModItem json: { "parent": "somelxmod:builtin/generated", "textures": { "all": "somelxmod:items/moditems" }, "display": { "thirdperson": { "rotation": [ -90, 0, 0 ], "translation": [ 0, 1, -3 ], "scale": [ 0.55, 0.55, 0.55 ] }, "firstperson": { "rotation": [ 0, -135, 25 ], "translation": [ 0, 4, 2 ], "scale": [ 1.7, 1.7, 1.7 ] } } } PS, tell me if you need to know any other files. PS2,I have been the whole day trying solutions on the internet but they are not working.

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