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Franckyi

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Everything posted by Franckyi

  1. In the assets folder, create a folder with your mod ID ( blocky in your case), then put everything into this folder. And please upload your src folder on Github, not your bin folder. And also, why does your mcmod.info file say that the mod ID is fsy ? PS : Rename your lang file to en_US.lang
  2. I found a solution. I overriden GuiButton::mousePressed in my custom button class and checked if the mouse position is or isn't on the white key, depending if the pressed key is white or black and also depending on the key number (because there are 3 different types of white keys, the n°1 isn't the same as the n°2 and both aren't the same as n°7). With a lot of conditions, I managed it to be working. Now, I have an other question. When the player opens the GUI, I want to display the current instrument and the current note. I can get the current instrument by getting the block material below the noteblock and that works. But I want to get the note played, and I'm using currentNote = ((TileEntityNote) BlockHelper.clientTileEntity).note; where currentNote is the variable I use to store the note, and BlockHelper.clientTileEntity is set before the player opens the GUI with BlockHelper.clientTileEntity = player.world.getTileEntity(rayTrace.getBlockPos()); where player is Minecraft.getMinecraft().player and rayTrace is player.rayTrace(5, 1) . But that's not working, I always get 0. Can someone help me ?
  3. Well, the problem is that they are pressed at the same time, so I can't disable a button if an other is pressed, because the button will be pressed anyway. I'll try but I'm really not sure it that will work.
  4. Oh yeah, I see. In fact, it's the same than if I resize my white buttons because the user don't see them, but they see an image. I'm still open to other answers
  5. Hi ! I'm currently "simulating" a Piano keyboard to modify a noteblock with a background image, where each key is a GuiButton, but when you press a the dark key on the top, both dark key button and white key button will be pressed, but I only want the dark one to be pressed. Explanation for those who didn't understand : When I press on the red spot, only the button 1 is pressed. That works. But when I press on the blue spot, both button 6 and button 5 are pressed, but I only want the button 6 to be pressed. I'm using a custom button class that can differenciate if the key is white or black, but I'm stuck here. This is what I've done so far : package com.franckyi.editor.block.gui; import java.io.IOException; import com.franckyi.editor.block.BlockEditorMod; import com.franckyi.editor.block.helper.BlockHelper; import com.franckyi.editor.block.helper.EnumInstrument; import com.franckyi.editor.ibe.gui.GuiEnumButton; import com.franckyi.editor.ibe.gui.GuiUpdaterScreen; import com.franckyi.editor.ibe.gui.GuiUtils; import com.franckyi.editor.ibe.gui.GuiUtils.ButtonSize; import com.franckyi.editor.ibe.gui.GuiZButton; import net.minecraft.client.Minecraft; import net.minecraft.client.audio.PositionedSoundRecord; import net.minecraft.client.audio.SoundHandler; import net.minecraft.client.gui.GuiButton; import net.minecraft.init.SoundEvents; import net.minecraft.util.ResourceLocation; import net.minecraft.util.SoundEvent; public class GuiEditNoteBlock extends GuiUpdaterScreen { private GuiEnumButton<Byte> instrumentButton; private byte currentNote; private GuiKeyButton[] keyButtons = new GuiKeyButton[26]; private final ButtonSize white = new ButtonSize(27, 100, 1); private final ButtonSize black = new ButtonSize(19, 59, 2); private int blackSpacing, firstX, y; public GuiEditNoteBlock(Integer previousScreen, Object modInstance) { super(previousScreen, modInstance); } @Override public void initGui() { blackSpacing = white.getWidth() - black.getWidth(); firstX = (width - (14 * (black.getWidth() + blackSpacing) + black.getWidth())) / 2; y = (height - white.getHeight()) / 2; buttonList.add(doneButton = new GuiButton(30, width / 2 - 100, 3 * height / 4, 90, 20, "§2Done")); buttonList.add(cancelButton = new GuiButton(31, width / 2 + 10, 3 * height / 4, 90, 20, "§4Cancel")); buttonList.add( instrumentButton = new GuiEnumButton(32, width / 4, height / 8, 100, 20, "", EnumInstrument.class)); instrumentButton.setValue(EnumInstrument.getDefaultValue()); currentNote = BlockHelper.clientTileEntity.getTileData().getByte("note"); buttonList.add(keyButtons[0] = new GuiKeyButton(0, firstX, y, black, "0")); buttonList.add(keyButtons[1] = new GuiKeyButton(1, firstX + black.getWidth() / 2, y, white, "1")); buttonList.add(keyButtons[2] = new GuiKeyButton(2, firstX + black.getWidth() + blackSpacing, y, black, "2")); buttonList.add( keyButtons[3] = new GuiKeyButton(3, firstX + white.getWidth() + black.getWidth() / 2, y, white, "3")); buttonList.add( keyButtons[4] = new GuiKeyButton(4, firstX + 2 * (black.getWidth() + blackSpacing), y, black, "4")); buttonList.add(keyButtons[5] = new GuiKeyButton(5, firstX + 2 * white.getWidth() + black.getWidth() / 2, y, white, "5")); buttonList.add(keyButtons[6] = new GuiKeyButton(6, firstX + 3 * white.getWidth() + black.getWidth() / 2, y, white, "6")); buttonList.add( keyButtons[7] = new GuiKeyButton(7, firstX + 4 * (black.getWidth() + blackSpacing), y, black, "7")); buttonList.add(keyButtons[8] = new GuiKeyButton(8, firstX + 4 * white.getWidth() + black.getWidth() / 2, y, white, "8")); buttonList.add( keyButtons[9] = new GuiKeyButton(9, firstX + 5 * (black.getWidth() + blackSpacing), y, black, "9")); buttonList.add(keyButtons[10] = new GuiKeyButton(10, firstX + 5 * white.getWidth() + black.getWidth() / 2, y, white, "10")); buttonList.add(keyButtons[11] = new GuiKeyButton(11, firstX + 6 * white.getWidth() + black.getWidth() / 2, y, white, "11")); buttonList.add( keyButtons[12] = new GuiKeyButton(12, firstX + 7 * (black.getWidth() + blackSpacing), y, black, "12")); buttonList.add(keyButtons[13] = new GuiKeyButton(13, firstX + 7 * white.getWidth() + black.getWidth() / 2, y, white, "13")); buttonList.add( keyButtons[14] = new GuiKeyButton(14, firstX + 8 * (black.getWidth() + blackSpacing), y, black, "14")); buttonList.add(keyButtons[15] = new GuiKeyButton(15, firstX + 8 * white.getWidth() + black.getWidth() / 2, y, white, "15")); buttonList.add( keyButtons[16] = new GuiKeyButton(16, firstX + 9 * (black.getWidth() + blackSpacing), y, black, "16")); buttonList.add(keyButtons[17] = new GuiKeyButton(17, firstX + 9 * white.getWidth() + black.getWidth() / 2, y, white, "17")); buttonList.add(keyButtons[18] = new GuiKeyButton(18, firstX + 10 * white.getWidth() + black.getWidth() / 2, y, white, "18")); buttonList.add( keyButtons[19] = new GuiKeyButton(19, firstX + 11 * (black.getWidth() + blackSpacing), y, black, "19")); buttonList.add(keyButtons[20] = new GuiKeyButton(20, firstX + 11 * white.getWidth() + black.getWidth() / 2, y, white, "20")); buttonList.add( keyButtons[21] = new GuiKeyButton(21, firstX + 12 * (black.getWidth() + blackSpacing), y, black, "21")); buttonList.add(keyButtons[22] = new GuiKeyButton(22, firstX + 12 * white.getWidth() + black.getWidth() / 2, y, white, "22")); buttonList.add(keyButtons[23] = new GuiKeyButton(23, firstX + 13 * white.getWidth() + black.getWidth() / 2, y, white, "23")); buttonList.add( keyButtons[24] = new GuiKeyButton(24, firstX + 14 * (black.getWidth() + blackSpacing), y, black, "24")); buttonList.add(keyButtons[25] = new GuiKeyButton(25, -100, -100, black, "")); // Used to remove a bug where the background changes color } @Override public void drawScreen(int mouseX, int mouseY, float partialTicks) { super.drawScreen(mouseX, mouseY, partialTicks); super.drawString(fontRendererObj, "Current Note : " + currentNote, width / 2, height / 8 + 6, 0xffffff); mc.getTextureManager() .bindTexture(new ResourceLocation(BlockEditorMod.MODID, "textures/gui/noteblockkeyboard.png")); GuiUtils.drawModalRectWithCustomSizedTexture(keyButtons[0].xPosition - (black.getWidth() / 2 + blackSpacing), keyButtons[0].yPosition, 0, 0, 16 * (black.getWidth() + blackSpacing), 100, 16 * (black.getWidth() + blackSpacing), 100, 3); } @Override protected void actionPerformed(GuiButton button) throws IOException { for (GuiKeyButton key : keyButtons) { if (button == key){ currentNote = (byte) key.keyNumber; playSound(); } } super.actionPerformed(button); } @Override protected void updateServer() { } private void playSound() { SoundHandler soundHandlerIn = Minecraft.getMinecraft().getSoundHandler(); switch ((int) instrumentButton.getValue()) { case (0): soundHandlerIn.playSound( PositionedSoundRecord.getMasterRecord(SoundEvents.BLOCK_NOTE_HARP, getPitchFromNote(currentNote))); break; case (1): soundHandlerIn.playSound( PositionedSoundRecord.getMasterRecord(SoundEvents.BLOCK_NOTE_BASEDRUM, getPitchFromNote(currentNote))); break; case (2): soundHandlerIn.playSound( PositionedSoundRecord.getMasterRecord(SoundEvents.BLOCK_NOTE_SNARE, getPitchFromNote(currentNote))); break; case (3): soundHandlerIn.playSound( PositionedSoundRecord.getMasterRecord(SoundEvents.BLOCK_NOTE_HAT, getPitchFromNote(currentNote))); break; case (4): soundHandlerIn.playSound( PositionedSoundRecord.getMasterRecord(SoundEvents.BLOCK_NOTE_BASS, getPitchFromNote(currentNote))); break; default: ; } } private float getPitchFromNote(int currentNote) { switch (currentNote) { case (0): return 0.5f; case (1): return 0.53f; case (2): return 0.6f; case (3): return 0.6f; case (4): return 0.63f; case (5): return 0.67f; case (6): return 0.7f; case (7): return 0.76f; case (: return 0.8f; case (9): return 0.84f; case (10): return 0.9f; case (11): return 0.94f; case (12): return 1f; case (13): return 1.06f; case (14): return 1.12f; case (15): return 1.18f; case (16): return 1.26f; case (17): return 1.34f; case (18): return 1.42f; case (19): return 1.5f; case (20): return 1.6f; case (21): return 1.68f; case (22): return 1.78f; case (23): return 1.88f; case (24): return 2f; default: return 0f; } } public class GuiKeyButton extends GuiZButton { private int keyNumber; private boolean isWhite; public GuiKeyButton(int buttonId, int x, int y, ButtonSize size, String buttonText) { super(buttonId, x, y, size, buttonText); keyNumber = buttonId; isWhite = size.getZLevel() == white.getZLevel(); } @Override public void playPressSound(SoundHandler soundHandlerIn) { } } } I'm using some custom classes here, so if also you want them, just tell me.
  6. Oh, ok. It confused me because RayTraceResult has an Entity return type. Thanks, now it works !
  7. Hi ! I want to get the Entity or Block the player is looking at when he presses a key. @SideOnly(Side.CLIENT) @SubscribeEvent public void onClientTick(ClientTickEvent e) { if (IBEEditorClientProxy.keyBinding.isPressed() && Minecraft.getMinecraft().currentScreen == null && Minecraft.getMinecraft().player != null) { EntityPlayerSP player = Minecraft.getMinecraft().player; if (Minecraft.getMinecraft().playerController.getCurrentGameType().equals(GameType.CREATIVE) || !IBEEditorMod.config.creativeModeOnly) { if(player.isSneaking()) openItemEditor(player); else { RayTraceResult res = player.rayTrace(5, 1); if (res.typeOfHit.equals(RayTraceResult.Type.ENTITY)) openEntityEditor(player); else if (res.typeOfHit.equals(RayTraceResult.Type.BLOCK)) openBlockEditor(player); else openItemEditor(player); } } else player.sendMessage(new TextComponentString( TextFormatting.RED + "[" + IBEEditorMod.NAME + "] You must be in Creative mode.")); } } This is exactly what I'm trying to do : I have 3 "editors" : the Item editor, the Block editor and the Entity editor. They can be opened by using only one keybinding. When the player is pressing the key while in Creative gamemode (or if the creativeModeOnly config is false) : If the player is sneaking : the Item editor opens Else :If the player looks at an Entity : the Entity editor opens Else if the player looks at a Block : the Block editor opens Else : the Item editor opens But when I look at an entity, it always open the Block editor or the Item editor. System.out.println(res.entityHit != null) always return false. I don't know how to fix that. Can someone help me ?
  8. Hi, My mod is a simple GUI mod to edit some properties of an item. Basically, this is how the mod works : -> The player selects an item and press a hotkey -> GUI Opens -> A packet is sent to the server with informations about the selected item (position in the inventory) -> The player changes values in the GUI -> The player press "Done" button -> GUI Closes -> A packet with updated informations is sent to the server -> The server updates the item The server doesn't do much but the mod still have to be installed on the server, or it won't work. Is there a way to make the mod client-sided only ?
  9. Ok so, I'm using Gui#drawModalRectWithCustomSizedTexture(xPosInGui, yPosInGui, xPosInImg, yPosInImg, xSizeInGui, ySizeInGui, xSizeInImg, ySizeInImg) . The texture works. But I want it to cover the button, and not to be behind it. How can I do that ? EDIT : Found how to do that. I created a custom drawModalRectWithCustomSizedTexture method from the original one, and added a zLevel parameter. And that works.
  10. Okay, I just had to increase the zLevel of the button. Now, (totally out of the subject, but I don't want to open another thread...) I want to add a texture on the button. In my button class (extends GuiButton), I've done that : @Override public void drawButton(Minecraft mc, int mouseX, int mouseY) { super.drawButton(mc, mouseX, mouseY); mc.getTextureManager().bindTexture(new ResourceLocation(ModReference.MODID, "textures/gui/formatbuttonicon.png")); this.drawTexturedModalRect(this.xPosition + 2, this.yPosition + 2, 0, 0, 16, 16); } But the texture doesn't appear. It's a 16*16 texture located in assets/modid/textures/gui/formatbuttonicon.png folder.
  11. OK, so if I remove this.drawDefaultBackground() from my superclass, this happens : http://puu.sh/ttpVD/ace39c5312.png (image) I want the default background for the screen ; the dark button problem isn't solved.
  12. I'll test that but I'm not sure this is the issue, as all buttons out of the list render correctly. It's something with the list, probably. EDIT : I'll test that in 30mins.
  13. Hi, I have a GuiScrollingList where each entry has a TextField and a Button. It works well, but buttons are too dark : http://puu.sh/ttcbr/1274230ab6.png (screenshot) Do you know how can I fix that ?
  14. Was writing the same thing as Draco. Also, please name your packages in lowercase and start your class name with an uppercase. It's a java standard ^^
  15. Ok NVM, now it works, but it's still strange.
  16. I'm currently trying to build my mod, but the realms-1.10.10.jar library download is going VERY SLOW. I did a speedtest and there's nothing wrong with my internet connection. Am I the only one having this problem ?
  17. Thanks ! So now when I press a key the event fires, but I can't detect when my hotkey is pressed. This is what I've done : @SideOnly(Side.CLIENT) @SubscribeEvent public void onGuiKeyPressed(KeyboardInputEvent e) { System.out.println("Key pressed in GUI"); KeyBinding[] keyBindings = ClientProxy.keyBindings; // Registered in initialisation if (keyBindings[0].isPressed()){ // The keybinding I use System.out.println("Binded key pressed in GUI"); } } I use my keyBindings[0].isPressed() condition in my KeyInputEvent and it works, but here it doesn't.
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