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Minebot17

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  1. Hi, I have one problem. If I put in container 0.5 stack, the container will be one stack. Items are doubled. If I take these items by Left-Click, then she disappears. If I take by Right-Click, then she will take. TileEntityMagnet: ContainerMagnet: GuiHandler: I register GuiHandler in init() (proxy is not) (like this: NetworkRegistry.INSTANCE.registerGuiHandler(Main.instance, new GuiHandler())) and register TileEntityMagnet in CommonProxy in preInin (like this: GameRegistry.registerTileEntity(TileEntityMagnet.class, "TileEntityMagnet"))
  2. Very strange. I rewrote it all in eclipse, and it worked ...
  3. Elsewhere there are errors. I think, I'll find them myself
  4. In preInit after block register. No errors. Send the log?
  5. MODID is everywhere in the lowercase, but still does not show texture
  6. um, in the first post has a screen
  7. I have it all fixed, but whatever texture does not display. Maybe I did something wrong? I wrote MODID in lowercase: I replaced ItemModelMesher and does not use unlocalized name there: And unlocalized name includes MODID:
  8. Thanks. I later fix this
  9. Crash doesn't happening, but texture doesn't display on block and his item. I don't find mistakes Main class: ModInfo: Proxy: StaticsBlocks: TestBlock: StaticsBlockRender: Structure: BlockStates: Models.block: Models.item:
  10. I do not know whether the right, but does not work Main mode class: Proxy:
  11. I made all correctly. I checked all, but haven't found mistakes. What could be the problem? P.S. Sorry for the mistakes in the text. I do not know much English Log and crash: https://gist.github.com/anonymous/1de529c7a8977fefe5ec Main mode class: Block: ModInfo: And structure:

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