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App24

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Posts posted by App24

  1. 7 hours ago, TheGreyGhost said:

    Howdy

    I haven't used fluids myself, but here's a working example of IBlockColor.  It uses the blockstate, but you could use biome information instead (see the vanilla IBlockColor eg for grass)

     

    https://github.com/TheGreyGhost/MinecraftByExample/blob/master/src/main/java/minecraftbyexample/mbe06_redstone/input/LampColour.java

     

    -TGG

    Is that class being referenced somewhere in your code? I am unable to find any references

  2. Posted

    Hello!

     

    I'm trying to do "gradlew setupDecompWorkspace", and when it arrives at 56% or 58% the build fails, and it says "

    • What went wrong:

    Execution failed for task ':decompileMc'.

    > GC overhead limit exceeded"

     

    I've turned off my antivirals and re-downloaded the minecraft 1.9 MDK and it didn't work!

     

    I've tried to do "gradlew --refresh-dependencies" and it stills doesn't work!

     

    So, developers, is it actually missing? Or is my computer? I want to programm minecraft 1.9, so can you check if it is actually missing?

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