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Jake1702

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  1. Well from line 2668 of the log I can see " UCHE DamageIndicatorsMod{3.3.2} [Damage Indicators] (Damage-Indicators-Mod-1.7.10.jar)" and at 2710 there's " [01:18:33] [Server thread/ERROR] [FML/]: Caught exception from DamageIndicatorsMod". This is probably due to the fact that you're attempting to run a client mod on a server.
  2. So certain mods use less RAM than others?
  3. Hello there. I am having a problem with Forge 1.8. I have only few mods installed and it says 6 when I start it. (Including what comes with Forge.) However, it can go up to using 1GB of RAM or more. Now, I know mods can use a lot more than Vanilla Minecraft, but my PC only has 4GB of RAM. (Upgraded from 2GB a couple months ago.) Is there any way to make it use a bit less RAM while not affecting performance too much? If not, it's fine, I'll just try to close as much stuff as I can when I need to run it. Thanks in advance!

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