You tried to use a biome ID of 3663, but
BiomeGenBase.biomeList
(an array of biomes with their ID as the index) is only 256 long. This means the maximum biome ID is 255.
It works now, thank you for your support.
I am trying to add a new biome, but minecraft crashes whenever I try to run it. Can anyone find out why this is happening? Here are my classes:
Main Class:
Biome Registry Class:
Biome Gen Class:
Biome Layer Gen Class:
World Type Class:
Crash Report:
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