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abrad1212

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  1. I'm a fuckin noob how would you do that???????
  2. I don't know how to use this ModelLoader.setCustomModelResourceLocation Any help
  3. Maybe download the code and try to recreate the mod i dont know Im pissed no gives a detailed tutorial
  4. https://gist.github.com/abrad1212/588737e97fafe5f9e8128d9ff3cf75f5
  5. Alright try checking my github code maybe because it still has a checkered box ;(
  6. Okay but how will I be able to make this RenderingRegistry.registerEntityRenderingHandler(EntityModArrow.class, new RenderModArrow(renderManager)); work with this RenderingRegistry.registerEntityRenderingHandler(TestThrowable.class, new RenderSnowball(Minecraft.getMinecraft().getRenderManager(), MoreToolsMod.throwable, Minecraft.getMinecraft().getRenderItem())); Because arrows and throwables are different!
  7. I would rather not spend the time updating could you give me a example of what diesieben07 was talking about.
  8. Sorry bro just trying to get people's attention and what would be the updated version?
  9. [move][glow=blue,2,500000]BUMP[/glow][/move]
  10. I will update my code on github in about 15mins for people to updated code! github.com/abrad1212/Minecraft-Mod/
  11. [move] [/move] I've been trying but still no luck I can't figure out why it's still a checkered box!!! [move] [/move]
  12. You are missing the closing brace. THANKS THIS WORKED but one problem it's still showing the checkered boxed but there is not error any more
  13. [move][glow=blue,2,500000]BUMP[/glow][/move]
  14. Still not working its not crashing but its giving me this error in the log Model definition for location moretools:throwable#inventory not found { "parent": "builtin/generated", "textures": { "layer0": "moretools:items/throwable" }, "display": { "thirdperson": { "rotation": [ -90, 0, 0 ], "translation": [ 0, 1, -3 ], "scale": [ 0.55, 0.55, 0.55 ] }, "firstperson": { "rotation": [ 0, -135, 25 ], "translation": [ 0, 4, 2 ], "scale": [ 1.7, 1.7, 1.7 ] } }
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