The Wuppy Stuff is for Minecraft 1.3.2 and the stuff I tried from there works fine
I can't explain the stuff with the entity, because i never used them yet
You could look at the Wiki
To start with forgemodding you should go through this tutorial: www.minecraftforge.net/wiki/Category:Generic_Mod
For more advanced stuff wuppys tutorials are great: wuppy29.blogspot.nl/2012/08/forge-modding-132.html?m=1
If your question isn't answered there ask in the forum, I'm sure someone can help you
Didn't tested it but it looks like you have to do the following:
ModTextureAnimation animatedTex = new ModTextureAnimation(1 /* The Icon ID*/, 1, CommonProxy.TERRAIN_PNG /* Your Texture file */, img /* The Image with the custom animations */, 1 /* the tick count between two "frames" of the animation */);
animatedTex.setup();
animatedTex.bindImage(Minecraft.getMinecraft().renderEngine);
Hi,
as the subject says, is it possible to add a custom gamemode?
I searched through the forum, the javadocs and google but couldn't find any method to do this?
If not, is it possible to add a method for this or am I forced to override some minecraft/forge classes?
sincerely Max
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