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TheXnator

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  1. Oops! Not entirely sure how I managed to miss that. Thanks! EDIT: Game crashes now. [17:03:39] [server thread/ERROR]: Encountered an unexpected exception net.minecraft.util.ReportedException: Exception ticking world at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:696) ~[MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:605) ~[MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:152) ~[integratedServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481) [MinecraftServer.class:?] at java.lang.Thread.run(Unknown Source) [?:1.8.0_72] Caused by: java.lang.IndexOutOfBoundsException: Index: 1, Size: 1 at java.util.ArrayList.rangeCheck(Unknown Source) ~[?:1.8.0_72] at java.util.ArrayList.set(Unknown Source) ~[?:1.8.0_72] at net.minecraft.world.chunk.storage.RegionFile.<init>(RegionFile.java:75) ~[RegionFile.class:?] at net.minecraft.world.chunk.storage.RegionFileCache.createOrLoadRegionFile(SourceFile:64) ~[RegionFileCache.class:?] at net.minecraft.world.chunk.storage.AnvilChunkLoader.chunkExists(AnvilChunkLoader.java:60) ~[AnvilChunkLoader.class:?] at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:100) ~[ChunkProviderServer.class:?] at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:84) ~[ChunkProviderServer.class:?] at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:181) ~[ChunkProviderServer.class:?] at net.minecraft.world.World.getChunkFromChunkCoords(World.java:287) ~[World.class:?] at net.minecraft.world.World.getChunkFromBlockCoords(World.java:282) ~[World.class:?] at net.minecraft.world.World.getBlockState(World.java:820) ~[World.class:?] at net.minecraft.block.BlockGrass.updateTick(BlockGrass.java:72) ~[blockGrass.class:?] at net.minecraft.block.Block.randomTick(Block.java:431) ~[block.class:?] at net.minecraft.world.WorldServer.updateBlocks(WorldServer.java:430) ~[WorldServer.class:?] at net.minecraft.world.WorldServer.tick(WorldServer.java:221) ~[WorldServer.class:?] at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:690) ~[MinecraftServer.class:?] ... 4 more [17:03:39] [server thread/ERROR]: This crash report has been saved to: F:\Mods\FurnitureMod1.8.9\run\.\crash-reports\crash-2016-05-29_17.03.39-server.txt [17:03:39] [server thread/INFO]: Stopping server [17:03:39] [Client thread/INFO]: [net.minecraft.init.Bootstrap:printToSYSOUT:529]: ---- Minecraft Crash Report ---- // Quite honestly, I wouldn't worry myself about that. Time: 29/05/16 17:03 Description: Exception ticking world java.lang.IndexOutOfBoundsException: Index: 1, Size: 1 at java.util.ArrayList.rangeCheck(Unknown Source) at java.util.ArrayList.set(Unknown Source) at net.minecraft.world.chunk.storage.RegionFile.<init>(RegionFile.java:75) at net.minecraft.world.chunk.storage.RegionFileCache.createOrLoadRegionFile(SourceFile:64) at net.minecraft.world.chunk.storage.AnvilChunkLoader.chunkExists(AnvilChunkLoader.java:60) at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:100) at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:84) at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:181) at net.minecraft.world.World.getChunkFromChunkCoords(World.java:287) at net.minecraft.world.World.getChunkFromBlockCoords(World.java:282) at net.minecraft.world.World.getBlockState(World.java:820) at net.minecraft.block.BlockGrass.updateTick(BlockGrass.java:72) at net.minecraft.block.Block.randomTick(Block.java:431) at net.minecraft.world.WorldServer.updateBlocks(WorldServer.java:430) at net.minecraft.world.WorldServer.tick(WorldServer.java:221) at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:690) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:605) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:152) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at java.util.ArrayList.rangeCheck(Unknown Source) at java.util.ArrayList.set(Unknown Source) at net.minecraft.world.chunk.storage.RegionFile.<init>(RegionFile.java:75) at net.minecraft.world.chunk.storage.RegionFileCache.createOrLoadRegionFile(SourceFile:64) at net.minecraft.world.chunk.storage.AnvilChunkLoader.chunkExists(AnvilChunkLoader.java:60) at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:100) at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:84) at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:181) at net.minecraft.world.World.getChunkFromChunkCoords(World.java:287) at net.minecraft.world.World.getChunkFromBlockCoords(World.java:282) at net.minecraft.world.World.getBlockState(World.java:820) at net.minecraft.block.BlockGrass.updateTick(BlockGrass.java:72) at net.minecraft.block.Block.randomTick(Block.java:431) at net.minecraft.world.WorldServer.updateBlocks(WorldServer.java:430) at net.minecraft.world.WorldServer.tick(WorldServer.java:221) -- Affected level -- Details: Level name: New World All players: 1 total; [EntityPlayerMP['Player60'/25, l='New World', x=817.23, y=4.15, z=1456.83]] Chunk stats: ServerChunkCache: 1058 Drop: 0 Level seed: 2502455063590012429 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: Level spawn location: 685.00,4.00,1260.00 - World: (685,4,1260), Chunk: (at 13,0,12 in 42,78; contains blocks 672,0,1248 to 687,255,1263), Region: (1,2; contains chunks 32,64 to 63,95, blocks 512,0,1024 to 1023,255,1535) Level time: 5390 game time, 5390 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 172602 (now: false), thunder time: 52366 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:690) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:605) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:152) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481) at java.lang.Thread.run(Unknown Source)
  2. Oops! Not entirely sure how I managed to miss that. Thanks! EDIT: Game crashes now. [17:03:39] [server thread/ERROR]: Encountered an unexpected exception net.minecraft.util.ReportedException: Exception ticking world at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:696) ~[MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:605) ~[MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:152) ~[integratedServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481) [MinecraftServer.class:?] at java.lang.Thread.run(Unknown Source) [?:1.8.0_72] Caused by: java.lang.IndexOutOfBoundsException: Index: 1, Size: 1 at java.util.ArrayList.rangeCheck(Unknown Source) ~[?:1.8.0_72] at java.util.ArrayList.set(Unknown Source) ~[?:1.8.0_72] at net.minecraft.world.chunk.storage.RegionFile.<init>(RegionFile.java:75) ~[RegionFile.class:?] at net.minecraft.world.chunk.storage.RegionFileCache.createOrLoadRegionFile(SourceFile:64) ~[RegionFileCache.class:?] at net.minecraft.world.chunk.storage.AnvilChunkLoader.chunkExists(AnvilChunkLoader.java:60) ~[AnvilChunkLoader.class:?] at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:100) ~[ChunkProviderServer.class:?] at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:84) ~[ChunkProviderServer.class:?] at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:181) ~[ChunkProviderServer.class:?] at net.minecraft.world.World.getChunkFromChunkCoords(World.java:287) ~[World.class:?] at net.minecraft.world.World.getChunkFromBlockCoords(World.java:282) ~[World.class:?] at net.minecraft.world.World.getBlockState(World.java:820) ~[World.class:?] at net.minecraft.block.BlockGrass.updateTick(BlockGrass.java:72) ~[blockGrass.class:?] at net.minecraft.block.Block.randomTick(Block.java:431) ~[block.class:?] at net.minecraft.world.WorldServer.updateBlocks(WorldServer.java:430) ~[WorldServer.class:?] at net.minecraft.world.WorldServer.tick(WorldServer.java:221) ~[WorldServer.class:?] at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:690) ~[MinecraftServer.class:?] ... 4 more [17:03:39] [server thread/ERROR]: This crash report has been saved to: F:\Mods\FurnitureMod1.8.9\run\.\crash-reports\crash-2016-05-29_17.03.39-server.txt [17:03:39] [server thread/INFO]: Stopping server [17:03:39] [Client thread/INFO]: [net.minecraft.init.Bootstrap:printToSYSOUT:529]: ---- Minecraft Crash Report ---- // Quite honestly, I wouldn't worry myself about that. Time: 29/05/16 17:03 Description: Exception ticking world java.lang.IndexOutOfBoundsException: Index: 1, Size: 1 at java.util.ArrayList.rangeCheck(Unknown Source) at java.util.ArrayList.set(Unknown Source) at net.minecraft.world.chunk.storage.RegionFile.<init>(RegionFile.java:75) at net.minecraft.world.chunk.storage.RegionFileCache.createOrLoadRegionFile(SourceFile:64) at net.minecraft.world.chunk.storage.AnvilChunkLoader.chunkExists(AnvilChunkLoader.java:60) at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:100) at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:84) at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:181) at net.minecraft.world.World.getChunkFromChunkCoords(World.java:287) at net.minecraft.world.World.getChunkFromBlockCoords(World.java:282) at net.minecraft.world.World.getBlockState(World.java:820) at net.minecraft.block.BlockGrass.updateTick(BlockGrass.java:72) at net.minecraft.block.Block.randomTick(Block.java:431) at net.minecraft.world.WorldServer.updateBlocks(WorldServer.java:430) at net.minecraft.world.WorldServer.tick(WorldServer.java:221) at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:690) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:605) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:152) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at java.util.ArrayList.rangeCheck(Unknown Source) at java.util.ArrayList.set(Unknown Source) at net.minecraft.world.chunk.storage.RegionFile.<init>(RegionFile.java:75) at net.minecraft.world.chunk.storage.RegionFileCache.createOrLoadRegionFile(SourceFile:64) at net.minecraft.world.chunk.storage.AnvilChunkLoader.chunkExists(AnvilChunkLoader.java:60) at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:100) at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:84) at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:181) at net.minecraft.world.World.getChunkFromChunkCoords(World.java:287) at net.minecraft.world.World.getChunkFromBlockCoords(World.java:282) at net.minecraft.world.World.getBlockState(World.java:820) at net.minecraft.block.BlockGrass.updateTick(BlockGrass.java:72) at net.minecraft.block.Block.randomTick(Block.java:431) at net.minecraft.world.WorldServer.updateBlocks(WorldServer.java:430) at net.minecraft.world.WorldServer.tick(WorldServer.java:221) -- Affected level -- Details: Level name: New World All players: 1 total; [EntityPlayerMP['Player60'/25, l='New World', x=817.23, y=4.15, z=1456.83]] Chunk stats: ServerChunkCache: 1058 Drop: 0 Level seed: 2502455063590012429 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: Level spawn location: 685.00,4.00,1260.00 - World: (685,4,1260), Chunk: (at 13,0,12 in 42,78; contains blocks 672,0,1248 to 687,255,1263), Region: (1,2; contains chunks 32,64 to 63,95, blocks 512,0,1024 to 1023,255,1535) Level time: 5390 game time, 5390 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 172602 (now: false), thunder time: 52366 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:690) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:605) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:152) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:481) at java.lang.Thread.run(Unknown Source)
  3. Leaving the textboxes aside for now, with the player rendering I think I have it working but I just need to know how I can actually rotate the player. What I want is for the player to be lying on it's front when using the glider, but I am not sure how to make the player model rotate. What I have currently is: public void preRenderTick(Minecraft mc, World world, float renderTick) { EntityHangGlider.updateGliders(world); final AbstractClientPlayer player = Minecraft.getMinecraft().thePlayer; if (!EntityHangGlider.isGliderDeployed(player)) { player.limbSwing = 0f; player.prevLimbSwingAmount = 0f; player.limbSwingAmount = 0f; GL11.glRotatef(90, 0, 0, 0); } } How do I make the GL11.glRotatef() rotate the player? Currently it doesn't do anything
  4. Leaving the textboxes aside for now, with the player rendering I think I have it working but I just need to know how I can actually rotate the player. What I want is for the player to be lying on it's front when using the glider, but I am not sure how to make the player model rotate. What I have currently is: public void preRenderTick(Minecraft mc, World world, float renderTick) { EntityHangGlider.updateGliders(world); final AbstractClientPlayer player = Minecraft.getMinecraft().thePlayer; if (!EntityHangGlider.isGliderDeployed(player)) { player.limbSwing = 0f; player.prevLimbSwingAmount = 0f; player.limbSwingAmount = 0f; GL11.glRotatef(90, 0, 0, 0); } } How do I make the GL11.glRotatef() rotate the player? Currently it doesn't do anything
  5. In the text boxes, everything is called, the problem at the moment is that I can't get it to type on multiple lines, but with the Player Rendering, everything is called up to the actual player rendering method (onPlayerBodyRender()), which is the problem. Nothing is giving any errors at all. @Override is commented out in the ComputerMod because it is going to be used when I set up a class to make it a lot cleaner to put all the methods in rather than remaking them all in every class, but I haven't got around to doing that yet so it is just commented out.
  6. In the text boxes, everything is called, the problem at the moment is that I can't get it to type on multiple lines, but with the Player Rendering, everything is called up to the actual player rendering method (onPlayerBodyRender()), which is the problem. Nothing is giving any errors at all. @Override is commented out in the ComputerMod because it is going to be used when I set up a class to make it a lot cleaner to put all the methods in rather than remaking them all in every class, but I haven't got around to doing that yet so it is just commented out.
  7. I made two threads over on the Minecraft Forums, but despite many people trying to help, nobody seems to be able to find a solution. Does anyone here have any ideas? Threads: Player Rendering: LINK GuiTextBoxes: LINK
  8. I made two threads over on the Minecraft Forums, but despite many people trying to help, nobody seems to be able to find a solution. Does anyone here have any ideas? Threads: Player Rendering: LINK GuiTextBoxes: LINK
  9. Anyone got any ideas or does it seem to have no solution?
  10. Only calling super in init and nothing else works, with no buttons obviously, but when I do the same for the drawScreen class, the game will still give the same crash. and this
  11. I was testing out to fix the problem, I have removed all the things that I tried that people have said are incorrect, so my testing is not the problem
  12. I was testing things out, that was one of them.
  13. My GH is being weird rn. Full class:

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