Hello, is anyone able to provide me with some mods or code that is able to see what packets get sent to the client in real time? is there some kind of master que of packets that get processed you can access?
I am curious as to how it works but have not had any luck so far.
Does anyone know a way of getting the coordinates of all the client side loaded chunks?
Currently the closest thing i have so far is using
mc.theWorld.getChunkProvider().getLoadedChunksCounts;
This returns a integer, and ideally i would like to get a list of the chunks along with the chunk X and Z coordinates.
Event handler and the mod handler is for the mods that i have, like kills deaths and more.
Heres the code
Mod
http://pastebin.com/KhWibich
Mod handler
http://pastebin.com/1PqEzn6A
Event handler
http://pastebin.com/z7k9rMD8
Handler
http://pastebin.com/8bH8uVzK
Event handler and the mod handler is for the mods that i have, like kills deaths and more.
Heres the code
Mod
http://pastebin.com/KhWibich
Mod handler
http://pastebin.com/1PqEzn6A
Event handler
http://pastebin.com/z7k9rMD8
Handler
http://pastebin.com/8bH8uVzK
Forge has been giving me quite a bit of trouble and i cant figure out what im doing wrong
I'm trying to get a simple chat message to be put into the local console stream on a key press but i have had no luck what so ever.
Any feedback is great. I'm sure its just some stupid thing that i overlooked but no luck so far.
I set up system.out.print's in my code and from what i can tell nothing gets loaded once the main gets loaded
Main
http://pastebin.com/F6DSgpjj
Forge has been giving me quite a bit of trouble and i cant figure out what im doing wrong
I'm trying to get a simple chat message to be put into the local console stream on a key press but i have had no luck what so ever.
Any feedback is great. I'm sure its just some stupid thing that i overlooked but no luck so far.
I set up system.out.print's in my code and from what i can tell nothing gets loaded once the main gets loaded
Main
http://pastebin.com/F6DSgpjj