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Taylorsasser

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Everything posted by Taylorsasser

  1. Hello, is anyone able to provide me with some mods or code that is able to see what packets get sent to the client in real time? is there some kind of master que of packets that get processed you can access? I am curious as to how it works but have not had any luck so far.
  2. Does anyone know a way of getting the coordinates of all the client side loaded chunks? Currently the closest thing i have so far is using mc.theWorld.getChunkProvider().getLoadedChunksCounts; This returns a integer, and ideally i would like to get a list of the chunks along with the chunk X and Z coordinates.
  3. I honestly have no idea at this point whats wrong
  4. I honestly have no idea at this point whats wrong
  5. I added little print lines and nothing after the main got outputted.
  6. I added little print lines and nothing after the main got outputted.
  7. Doesnt change anything when i do client tick event. Im pretty sure nothing past the main gets loaded.
  8. Doesnt change anything when i do client tick event. Im pretty sure nothing past the main gets loaded.
  9. Event handler and the mod handler is for the mods that i have, like kills deaths and more. Heres the code Mod http://pastebin.com/KhWibich Mod handler http://pastebin.com/1PqEzn6A Event handler http://pastebin.com/z7k9rMD8 Handler http://pastebin.com/8bH8uVzK
  10. Event handler and the mod handler is for the mods that i have, like kills deaths and more. Heres the code Mod http://pastebin.com/KhWibich Mod handler http://pastebin.com/1PqEzn6A Event handler http://pastebin.com/z7k9rMD8 Handler http://pastebin.com/8bH8uVzK
  11. Forge has been giving me quite a bit of trouble and i cant figure out what im doing wrong I'm trying to get a simple chat message to be put into the local console stream on a key press but i have had no luck what so ever. Any feedback is great. I'm sure its just some stupid thing that i overlooked but no luck so far. I set up system.out.print's in my code and from what i can tell nothing gets loaded once the main gets loaded Main http://pastebin.com/F6DSgpjj
  12. Forge has been giving me quite a bit of trouble and i cant figure out what im doing wrong I'm trying to get a simple chat message to be put into the local console stream on a key press but i have had no luck what so ever. Any feedback is great. I'm sure its just some stupid thing that i overlooked but no luck so far. I set up system.out.print's in my code and from what i can tell nothing gets loaded once the main gets loaded Main http://pastebin.com/F6DSgpjj
  13. I look like such a fool right now thanks though
  14. I look like such a fool right now thanks though
  15. Ahh yes. I knew i was forgetting something. Here you go http://pastebin.com/4EV9erda
  16. Ahh yes. I knew i was forgetting something. Here you go http://pastebin.com/4EV9erda
  17. Hey, i'm having trouble loading my event bus and event registry in my main. From what i can tell they are set up right but when i launch i get the error "Device not closed" The game crashes after the post int is loaded in forge, so i don't know if that narrows down the issue or not. I also forgot to mention that i copied everything over to 1.7 and tried to load it in eclipse and still got the same error Here is a paste-bin of my main http://pastebin.com/3kK0w2Qz
  18. Hey, i'm having trouble loading my event bus and event registry in my main. From what i can tell they are set up right but when i launch i get the error "Device not closed" The game crashes after the post int is loaded in forge, so i don't know if that narrows down the issue or not. I also forgot to mention that i copied everything over to 1.7 and tried to load it in eclipse and still got the same error Here is a paste-bin of my main http://pastebin.com/3kK0w2Qz
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