Everything posted by Janrupf
-
[1.12.2] Is it possible to load a DLL or communicate with another program on a socket in mod?
Even if this is resolved, local networking is a much better idea. Because if you need to use a dll it won't run on Linux so your mod isn't going to work on most servers!
-
[1.12] Block not rendering
I think I understood something wrong: assets/tekklands/blockstates/block_ore_tekknium_infused_diamond.json: (Blockstate) { "forge_marker": 1, "defaults": { "model": "cube_all", "transform": "forge:default-block" }, "variants": { "inventory": [ { "textures": { "all": "tekklands:blocks/tekknium_infused_diamond_ore" } } ], "normal": [ { "model": "tekklands:block_ore_tekknium_infused_diamond" } ] } } I didnd't change the the model json but now it is this big block without any texture or model.
-
[1.12] Block not rendering
Oh come on I'm not englisch ^^
-
MCP Recompile Failed
Well, how you set encoding depends on the text editor you using. But did you edit something before you recompiled it?
-
Mods aren't showing!! 1.12.2 forge
I don't think so, there are modpacks with over 200 Mods and they are working! The screen above looks like a missing mod dependency. But this is a problem for a forge developer I think.
-
Mods aren't showing!! 1.12.2 forge
WTF Uhm, I have no idea whats happening there. Try removing all mods and launch again.
-
Mods aren't showing!! 1.12.2 forge
Well, it doesn't even recognize that there are mods. Might be a crazy question, but are the mods here? /Users/ellierose/Library/Application Support/minecraft/mods
-
[1.12] Block not rendering
Ok, how should I register my item's and block's? Waiting for these event's and then with GameRegistry? latest log
-
Mods aren't showing!! 1.12.2 forge
Yes, a tip: Use MultiMC
-
Mods aren't showing!! 1.12.2 forge
If you starte Forge 1.12.2 the 1.7.10 mods shouldn't be in the mods directory. If it is still not working reply and paste the latest fml log to pastebin.
-
Mac Forge installer issue
What do you mean with "it opens"? Do you mean as archive like a Zip file? Just open a terminal and type: java -jar <path/to/installer>
-
forge wont start
Crazy, there is no CrashReport. This more looks like an error in native code. I've never seen an exit code like this: -1073740940. Is this only happening in MultiMC?
-
MCP Recompile Failed
Uh, did you edit something? Looks like the encoding is screwed up. src\minecraft\net\minecraft\client\renderer\EntityRenderer.java:1990: error: illegal character: '\u2022' GL11.glFogi('ΦòÜ', 'Φò¢'); As it says: Illegal Character: Φò¢ Try deleting all files and decompile again. What language are you using? Try to set the encoding to Cp1252
-
a
Ok, I think that some CoreMod is causing this, I'm not sure but there is no mod visibly involved, try to remove the Following mods (only one at time): OpenModsCorePlugin (OpenModsLib-1.10.2-0.11.4.jar) CCLCorePlugin (CodeChickenLib-1.10.2-2.5.9.320-universal.jar) FMLPlugin (InventoryTweaks-1.62-dev-66.jar) EnderCorePlugin (EnderCore-1.10.2-0.4.1.66-beta.jar) ArsMagica2-Preloader (ArsMagica2-1.10.2-1.5.0-18.jar) If it isn't working remove all these mods and try again. If it is still crashing post the crash report again, but please use pastebin or github gist.
-
a
Can you give us the complete crash report?
-
[1.12] Block not rendering
Hi, I'm trying to create a new block and it is working fine in the inventory! But as soon as I place this block ist has this "Missing Texture"-texture. I searched alot and I still don't know my failure Here are some resources: assets/tekklands/blockstates/block_ore_tekknium_infused_diamond.json: (Blockstate) assets/tekklands/models/block/block_ore_tekknium_infused_diamond.json: (Block model) And JavaCode: BlockBase: TekklandsBlocks: ClientProxy: TekklandsMod: Well, and one Screenshot:
IPS spam blocked by CleanTalk.