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chupybara

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Posts posted by chupybara

  1. I have a question about the PlayerInteractEvent, specifically the different behavior on the Client and Server threads when the player is right-clicking on a previously-placed ladder block while holding another ladder.

     

    Given the following test code snippet:

    @SubscribeEvent
    public void clickOnLadder(PlayerInteractEvent event) 
    {		
       if (event.pos != null) {			
    System.out.println(event.pos.getX() + " " + event.pos.getY() + " " +event.pos.getZ());	
    System.out.println(event.world.getBlockState(event.pos).getBlock().getLocalizedName());
       }	
    }
    

     

    When right-clicking a placed ladder with an empty hand, I get:

    [22:58:56] [Client thread/INFO] [sTDOUT]:  -324 82 412

    [22:58:56] [Client thread/INFO] [sTDOUT]:  Ladder

    [22:58:56] [server thread/INFO] [sTDOUT]: -324 82 412

    [22:58:56] [server thread/INFO] [sTDOUT]: Ladder

     

    When holding a ladder, I get:

    [22:58:56] [Client thread/INFO] [sTDOUT]:  -324 82 412

    [22:58:56] [Client thread/INFO] [sTDOUT]:  Ladder

    [22:58:56] [server thread/INFO] [sTDOUT]: 0 0 0

    [22:58:56] [server thread/INFO] [sTDOUT]: Stone

     

    Is the client-side event somehow suppressing / not sending to the server as a result of holding a ladder?  When holding a ladder, on the Server-side, this makes it impossible to get the coordinates of the clicked block.  Could someone please explain why this would be?

     

    Thanks!

     

    Using Minecraft 1.8.9 with Forge 11.15.1.1902.

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