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cdleu430

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Everything posted by cdleu430

  1. I'm trying to make a block that spawns an ender dragon when you jump on it and then destorys itself. In its current state, it spawns 2 ender dragons before destroying itself. public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, Entity entityIn) { // TODO Auto-generated method stub if(entityIn instanceof EntityLivingBase) { EntityDragon test = new EntityDragon(worldIn); test.setPosition(pos.getX() + 5, pos.getY() + 5, pos.getZ()); worldIn.spawnEntityInWorld(test); worldIn.setBlockToAir(pos); } }

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