-
[1.10.2] Can't get assets to work
Alright, it's working now. Here's the summary for anyone coming from Google six months later: * The call to ModItems.createItems() goes in CommonProxy.preInit(), the call to ItemRenderRegister.registerItemRenderer() goes in ClientProxy.init() after calling the base method. * I completely missed something in createItems(), can you spot it? (...) public static Item tutorialItem; public static final void createItems() { Item tutorialItem = new BasicItem("tutorial_item"); (...) Fuck me ... * Now the game would start up, but still displayed the error texture. Turns out that this code proposed upthread ModelLoader.setCustomModelResourceLocation ( item, 0, new ModelResourceLocation("mapoverlay:item/tutorial_item", "inventory") ); doesn't actually work, so I changed it back into the code based on the the tutorial and there you go, working model & texture: Minecraft.getMinecraft().getRenderItem().getItemModelMesher() .register(item, 0, new ModelResourceLocation("mapoverlay:tutorial_item", "inventory"));
-
[1.10.2] Can't get assets to work
I've already tried that and it didn't work. Log https://gist.github.com/asdf-mnbv/aec8d8405143c1225902a6255dbf2ba8
-
[1.10.2] Can't get assets to work
https://github.com/asdf-mnbv/forge_src
-
[1.10.2] Can't get assets to work
Here's the whole src folder: https://drive.google.com/file/d/0B9SmWuzffpZ-UTctUkhuOWdvOUk/view
-
[1.10.2] Can't get assets to work
They're already there, see above
-
[1.10.2] Can't get assets to work
No changes either.
-
[1.10.2] Can't get assets to work
Here's the exception I'd get: Edit: I've moved the files to the path you posted and it's doing the same as in my original location, no exceptions but the assets don't show up.
-
[1.10.2] Can't get assets to work
That just gives me a NullPointerException: https://gist.github.com/anonymous/6dad8bcf1012129230681d4276d0158c That does, too: https://gist.github.com/anonymous/fdb196d7922b8d5a25fa15a3b088ae9f Can you post the full path the files should be in? /forge/src/main/java/assets/mapoverlay/textures/item/tutorial_item.png and /forge/src/main/java/assets/mapoverlay/models/item/tutorial_item.json are the only locations where the game will start without throwing any exceptions.
-
[1.10.2] Can't get assets to work
I'm trying to follow this tutorial but I got stuck at the part where you assign a model and texture to an item and I need someone to take a look at my code. It doesn't throw any exceptions but I get the default texture either way. What I see ingame: https://i.imgur.com/PqBy2TR.png Log: https://gist.github.com/anonymous/163b6f63327650f71d46e6f77dc1bc09 Project structure: https://i.imgur.com/emzcsry.png Code: https://github.com/asdf-mnbv/forge_src *
IPS spam blocked by CleanTalk.