Minecraft#defaultResourcePacks is private, and I can't see a method to add to it. I am probably missing something obvious here, but any help is appreciated. Thanks!
Is there any way of using a path which is not known until runtime as a resource such as a model or texture. The image may be anywhere in the .minecraft directory. If not, can I copy it into my mod's assets directory somehow? I am unable to know the resource's path until preInit.
Thanks.